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Template: Disguise Artist

Character Name: The Name Chart can be used
Gender: [M][F]
Species: Human
Height: m
Weight: kg
Force Sensitive: [Yes][No]
Force Points: 1 or 2
Dark Side Points: 0 or up to 5 (based on background)
Character Points: 10
Extra Character Points: 20+ (+5-10 based on background, 10 per Dark Side Point, 5 per Cyber points))
Cyber Points: 0 or up to 6 (based on background)
Move: 10 (varies if not human)
Place of Birth:

Background: Required
Physical Description: Required
Personality: Required
Objective(s): Required
Quote(s): At least one is required
Dexterity 3D: Blaster, Dodge, Grenade, Melee Combat, Pick Pocket, Running
Perception 4D: Bargain, Command, Con, Forgery, Persuasion, Search, Sneak
Strength 3D: Brawling Combat, Climbing/Jumping, Stamina
Knowledge 3D: Alien Species, Bureaucracy, Business, Cultures, Intimidation, Languages, Law Enforcement, Planetary Systems, Streetwise
Mechanical 3D: Astrogation, Beast Riding, Communications, Sensors, Starfighter Piloting, Starship Gunnery, Starship Shields
Technical 2D: Computer Programming/Repair, Demolitions, Security, Space Transport Repair

Heavy Blaster Pistol: 5D
Blaster Rifle: 5D
Disguise Kit: +1D to Con
Three False ID's
Several changes of clothes to fit disguises (up to 30)
Civilian Y-Wing

Credits: 250 (or variable if
chart is used)

Y-Wing LP Attack Fighter

Type: Attack Starfighter/Personal Transport
Scale: Starfighter
Length: 16 meters
Skill: Starfighter Piloting: Y-Wing
Crew: 1, gunner: 1, 1 Astromech Droid (can coordinate)
Crew Skills: See above
Passengers: None
Cargo Capacity: 110 kg
Consumables: 1 Week
Cost: 135,000 (new)/65,000 (used)
Hyperspace Multiplier: x1
Hyperdrive Backup: None
Nav Computer: Astromech Droid Stores 10 Jumps
Maneuverability: 2D
Space: 7
Atmosphere: 350; 1000 kmh
Hull: 4D
Shields: 1D+2
  Passive: 20/0D
  Scan: 35/1D
  Search: 40/2D
  Focus: 2/3D
  2 Laser Cannons (fire-linked)
    Fire Arc: Front
    Crew: Pilot
    Skill: Starship Gunnery
    Fire Control: 2D
    Space Range: 1-3/12/25
    Atmosphere Range: 100-300/1.2/2.5 km
    Damage: 5D
  2 Proton Torpedo Launchers (5 each)
    Fire Arc: Front
    Crew: Pilot
    Skill: Starship Gunnery
    Fire Control: 2D
    Space Range: 1/3/7
    Atmosphere Range: 50-100/300/700
    Damage: 9D
  2 Light Ion Cannons (fire-linked)
    Fire Arc: Turret *
    Crew: 1 (co-pilot)
    Skill: Starship Gunnery
    Fire Control: 3D
    Space Range: 1-3/7/36
    Atmosphere Range: 100-300/700/3.6 km
    Damage: 4D
* Gun may be fixed forward for pilot to fire at 1D FC.