Star Wars Imperial Power Campaign Home How To Join Our Heroes House Rules New Items Previous New Items Character Data Galaxy Info Creatures Bounties Antagonists Psycho Syte Links Site Updates Archives
Cerean

Home Page
House Rules Page 1
House Rules Page 2
House Rules Page 3
House Rules Page 4
Character Data

Species: Cerean

Attribute Dice: 12D (+6D for PC)
DEXTERITY 2D/4D:
PERCEPTION 2D+1/5D:
STRENGTH 2D/4D:
KNOWLEDGE 2D+1/5D+2:
MECHANICAL 2D/4D:
TECHNICAL 1D+2/3D+1:
Size: 1.7-2.1 meters
Move: 10/12
Homeworld: Cerea
Source: http://d6holocron.com/wiki/index.php?title=Cerean, https://starwars.fandom.com/wiki/Cerean/Legends
Cerean

Special Abilities:

Redundant Physiology: Cereans have both two hearts and two brains, and can survive what would normally be a mortal wound to most other species. In game terms, a Cerean who would normally receive a mortally wounded status following damage to the heart or brain, instead gains only the incapacitated status.
Second Heart: Cereans gain 2D for every 1D they add to their Stamina skill at the time of character creation only.
Initiative Bonus: Cereans gain a +1D bonus to all initiative rolls.

Description:

Cereans are a sophisticated and cultured humanoid mammalian species that hail from the planet Cerea in the Mid Rim. They have tall tapering heads, which house large binary brains, enabling them to focus on many things at the same time. Aside from this unique feature, Cereans are physically similar to humans, although they possess an extra heart, which supplies extra blood circulation to support their brains.

Cerean males age more quickly than the females, who have similar lifespans to Humans. Thus, there are fewer males than females. Polygamous marriage is a necessity in order for the species to survive. Each male usually has one primary "bond-wife," and between four and ten "honor-wives."

Famous for their extraordinary thinking abilities, Cereans are often found among the ranks of the Jedi Knights, despite being exempt from the Jedi's vow of celibacy, due to their low birth rate. One such Jedi, Ki-Adi-Mundi, served the Jedi High Council during and prior to the outbreak of the Clone Wars.

Biology and Appearance

Their enlarged skulls, extending up to twenty centimeters above their foreheads, house complex binary brains, provided with sufficient blood by an extra heart in their heads. The binary structure of Cerean thinking helps them to ponder two sides of an issue at once. It also enables them to process information and solve problems rapidly. Because of their thoughtful nature, they tended to be calm, rational, and analytical, preferring peaceful philosophies and a lifestyle which works in harmony with nature. Though the quick-thinking Cereans had equally quick reflexes, they were commonly not as well coordinated as Humans.

Society and Culture

Cereans developed a low-tech society on their homeworld, and preferred to live in isolation from the wider galaxy. However, during the years leading up to the Invasion of Naboo, a generational dispute erupted on Cerea when the younger generation took up a rebellious stance against their low-tech society. Many Cerean youths wished to own such technology as was commonplace in the Galactic Republic, like starships and speeder bikes. This unrest was ultimately quelled by Jedi Knight Ki-Adi-Mundi, who traced the instigator of the movement, Ephant Mon, to Tatooine.

Many Cereans used specially-forged Kasha crystals as a meditational tool. By focusing one's thoughts while in contact with such crystals, distractions were eliminated, creating an exceptional meditation environment. Cerean Jedi sometimes incorporated these crystals into their lightsabers, providing great focus, even during intense physical combat.

Cereans in the Galaxy

Ki-Adi-Mundi served as Jedi Watchman for his home system, though he relinquished this post during the Clone Wars to fellow Cerean Tarr Seirr. When Seirr was also called away, the Cereans were left undefended, and their planet was attacked by the Confederacy of Independent Systems. The death toll of the Battle of Cerea reached over one million, and included the family of Ki-Adi-Mundi. This led to the Cereans becoming even more removed from galactic affairs with the rise of the Empire.

Story Factors:

Aversion to High Technology: Cereans, due to years of avoiding technological items, have a inborn aversion to advanced technology. The only true exception to this are lightsabers used by Jedi.
Male Rarity: Among Cereans, females outnumber the males as much as 20 to 1. As such, most males have multiple wives and concubines, a practice which other species may frown upon.

Cerea

Click on image for full size
Cerea

Region: Mid Rim
Sector: Semagi, Cerean Quadrant
System: Cerean
Suns: 3
Moons: 1
Grid coordinates: I-16
Trade routes: Cerean Reach, Great Gran Run, Spar Trade Route
Rotation period: 27 standard hours
Orbital period: 386 standard days
Atmosphere: Oxygen mix
Climate: Temperate
Gravity: Standard
Primary terrain: Rural villages, Farmland, Rolling hills, Forests
Points of interest: Shyarn-Ado Training Schools
Fauna: Aryxes, Cerean hopper, Isnr, Moof, Crown of silk, Oorgs
Native species: Cereans
Immigrated species: Humans, Ithorians
Primary language(s): Basic, Cerean
Government: Council of Elders
Population: 450 million; 85% Cerean, 7% Human, 4% Ithorian, 4% Other
Major cities: Tecave City (capital), Outsider Citadels
Major imports: Technology
Major exports: Foodstuffs
Affiliation: Galactic Republic, Confederacy of Independent Systems, Galactic Empire

"Cerea is a beautiful world, but it is… backward."
-Silais

Cerea was a planet located in the Mid Rim region of the galaxy. The homeworld of the Cerean species, Cerea was notable for its inhabitants' harmonious relationship with nature. Technology and pollution were frowned upon by the conservative government, a major point in the planet's decision not to join the Galactic Republic. The Cerean population mainly lived in giant buildings that took up a minimum of space, allowing the remainder of the planet's area to be employed as farmland. Foreign immigrants and visitors were, with a few exceptions, only allowed in Cerea's Outsider Citadels, enormous buildings erected to let non-Cereans practice their technological ways. This ensured that the foreigners' technology did not contaminate Cerea's nature, but also led to a concentration of criminal elements within the Citadels.

Cerea was ruled by the Council of Elders, which in turn was led by a president. The planet was for the most part ignored by the Republic until a few years prior to the Clone Wars. Cerea's seclusion caused a unique culture to develop, one that focused on other values than the mainstream galactic civilization. In 21 BBY, Cerea was the site of a battle between the Republic and Confederacy of Independent Systems, which had an adverse effect on the planet's relatively untouched nature.

Description

"I see a world and a people in harmony with nature, who choose not to sully their waters and their air with noxious emissions of motorized craft!"
-Ki-Adi-Mundi

Located in the Mid Rim region of the galaxy, Cerea's system was home to no less than three suns. Cerea was situated far away from other planets, which meant it was isolated from the galactic community for several millennia. The planet's remote location made it a relatively safe place; an invasion by any of the galaxy's factions was unlikely throughout its history due to the sheer cost of such a long-distance war. However, this also meant that interstellar trade was both laborious and expensive.

Cerea was a planet that went relatively untouched by pollution and advanced technology. This was due to the native Cerean species, who worked to preserve Cerean nature, even at the cost of both prosperity and technological advancement. As a result, Cerea was a lush, green world that was covered by vegetation, save for some mountainous regions and several large oceans. Cerea's vegetation consisted mostly of grass, bushes, and palm-like trees. The planet was home to an abundance of rivers, which were used for transportation.

Among the few sources of pollution on the planet were the enormous Outsider Citadels, built at the request of the Galactic Republic to house non-Cerean immigrants. Technology was allowed in these structures, which, despite the strict supervision of the Cerean government, were riddled with poverty and various forms of crime. The numerous plains of Cerea were the galaxy's only source of the organic matter malium, which was required in the growth cycle of the native tecave plant, which in turn produced the euphoria- inducing substance guilea. The effects of guilea made it a desirable trading commodity, particularly for crime lords such as Jabba Desilijic Tiure, who sought to synthesize malium to produce his own guilea.

History

Early history

At some point in Cerea's history, the Cerean species, led by Bi-Dar Tyunda, founded a government that encompassed their entire planet. Although it is not known whether Tyunda's government originally included it, a Council of Elders came to be the governing body of Cerea.

Cerea was introduced to the rest of the galaxy around the time of the Mandalorian Wars, when it was discovered by Hyperspace Navigator's Guild scouts. Dubbing the planet "36-AFE-2C", these first visitors reported no sightings of intelligent life or useful resources. Shortly after its discovery, the Arkanian corporation Adascorp sent an expedition to Cerea. For reasons unknown, the native Cereans did not welcome these first extraterrestial guests, resulting in the Adascorp agents kidnapping an entire native village and leaving behind several damaged starships. This violent encounter, coupled with the pollution from the discarded Adascorp vessels, caused the Cerean people to adopt an isolationist and anti-technological mindset that would influence their culture for millennia.

Cerea remained fairly isolated over the next few thousand years; the only contact consisted by and large of Navigators' Guild survey ships passing by. It was not until a few years prior to 67 BBY that Cereans fully established contact with the Galactic Republic and the galaxy at large. Finding certain aspects of Republic politics disturbing, Cerea's government decided not to join the trans-galactic union. At least one rural community on Cerea was lorded over by bandits in the years leading up to the Clone Wars, but the Cerean Jedi Ki-Adi-Mundi ended their reign in 67 BBY.

Pro-tech movement

"The galaxy is laughing. Listen! Hear the laughter ringing out from the stars! It's you who are the joke!"
-Bron, at a political rally

In 33 BBY, the Galactic Republic dispatched several diplomats to convince Cerea to join their galactic government. The Republic was interested in modernizing the planet, particularly the way Cereans handled their plentiful natural resources. Some diplomats, such as Silais, unsuccessfully attempted to convince the Cerean Council of Elders. Others, such as the charismatic Bron, sought to appeal to Cerea's younger generations. Through huge political rallies, he gathered a large amount of supporters with fiery speeches that condemned Cerea's "antique" traditions as the laughing stock of the galaxy. Bron was not above employing illegal means to raise support for his pro-tech movement; his campaign was in part financed by the gangster Jabba Desilijic Tiure, who traded technology such as swoops for malium. Bron was also aligned with Dorr-Femi-Bonmi, a member of the Council of Elders who acted as the pro-tech movement's spy in the government's affairs, while profiting from their trading operations. After Ki-Adi-Mundi and his daughter, Sylvn, exposed the connection to Jabba, Bron and his movement died down, though Elder Nar-Somo-Dali suspected the lack of activity was only temporary.

Clone Wars

At the height of the Separatist Crisis, Cerea joined the Refugee Resettlement Coalition, a program run by the Refugee Relief Movement. In doing so, Cerea's government volunteered to allow vast amounts of displaced refugees to settle on the planet. However, the refugees were forbidden from bringing any vehicles or heavy machinery, in accordance with Cerean law.

During the Clone Wars, the Confederacy of Independent Systems secretly encouraged a tendency in the younger Cerean generation to seek out more technological ways of life. This culminated in the Separatist-aligned Trade Federation holding a number of young Cereans hostage, until Jedi intervention rescued the youths. The planet chose neutrality during the war, which caused both the Republic and the Confederacy to fear the planet would join the other faction's side. This led to the Battle of Cerea in 21 BBY, which resulted in an estimated 1,000,000 civilian casualties, the despoiling of much of the planet's pristine nature, as well as the assassination of the reigning planetary president, Bo-Ro-Tara.

Isolationism

Following the Clone Wars, the Cerean government adopted an isolationist stance, choosing not to get involved in galactic politics. As a result, the planet remained secluded during the reign of the Galactic Empire, although at least a few Cereans found themselves working for the Imperial military.

Inhabitants

"A person always takes his home with him, wherever he goes. Worlds are vast—yet they fit easily into one's heart."
-Ki-Adi Mundi

The planet's dominant species were the native Cereans, a peaceful people with large, cone-shaped craniums. The Cereans were not very technologically advanced, instead preferring to rely on non-polluting tools and vehicles, as part of their philosophy that called for a harmonious relationship with nature. The species generally preferred to stay on Cerea, although the few individuals who left for the galaxy on occasion rose to prominent positions such as Jedi Master or neurosurgeon. The Cereans suffered from a low male-to-female birth ratio; females outnumbered the males twenty to one, which led to a culture of polygomy. By 22 BBY the Cerean population numbered 450 million.

Non-sentient species on Cerea included the aryx, an avian species that possessed great stamina and speed, that was domesticated by the Cereans for transportation. The rivers of Cerea were home to the crown of silk creature, a short-lived species that found nourishment in the brain energies of its victims.

Locations

Tecave City

Most of Cerea's inhabitants resided in large cities, allowing for much of the planet's area to be employed for farming purposes. This trend also applied to Tecave City, the planet's largest city and capital. Notable for its ornamented, architecturally distinctive buildings, Tecave City shared its name with the tecave plant. The one deviation from the semi-tall buildings that characterized the city was the structure that housed the Council of Elders--a massive, metallic edifice seemingly overgrown with vegetation.

Outsider Citadels

As part of an agreement with the Galactic Republic, several Outsider Citadels were built to house non-Cerean immigrants and visitors. The Citadels were enormous buildings that each housed an entire city, and were among the few locations where non-Cerean technology was allowed. The concentration of polluting technology and the relative lack of space caused some Citadels to devolve into environmentally contaminating and overpopulated ghettos. Crime was rampant, despite the supervision of Cerean police forces.