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Character Data

Species: Cathar

Attribute Dice: 12D (+6D for PC)
Size: 1.5-1.9 meters
Move: 12/14
Homeworld: Cathar

Special Abilities: Cathar

Claws: Cathar have retractable claws that do Strength +1D+1 damage.
Races: Two subspecies exist within the species - Cathar-nish and Cathar-nesh

Special Abilities: Cathar-nish

Claws: Cathar have retractable claws that do Strength +2D damage.
Natural Stealth: This subspecies has the ability to change the color of their fur to match that of their surroundings. This takes only one round to complete. It also adds +2D to sneak.

Language: Catharese


"You insult the Cathar, many great Jedi have come from our planet!"
-Sylvar to Exar Kun

The Cathar are a race of feline-like, biped humanoids from Cathar, a planet of savannas and rough uplands. They are known for their loyalty, passion, and temper. Quick and powerful, they are considered great warriors and dedicated, efficient predators. Their females are prized as slaves, whereas the males are generally considered too uncontrollable for slavery.

Biology and Appearance:

The Cathar have fur-covered bodies with thick manes, the pigmentation of which they can change rapidly for natural camouflage. They have prominent, retractable claws that can deliver powerful killing attacks on foes and prey. Their bodies also possess rapid healing abilities. These traits make them the perfect hand-to-hand specialists.

Common Cathar Names:



There are two subspecies of Cathar. The more common subspecies, to which Crado and Sylvar belonged; and a less common subspecies, to which Juhani and Myhr Rho belonged.
Cathar-nish: Sylvar's subspecies had long fur and thick manes, with prominent claws that could deliver powerful, killing attacks on foes and prey.
Cathar-nesh: Juhani's subspecies had less prominent, less deadly claws, being dedicated stealth-predators. Their fur was much shorter, and they could change its pigmentation rapidly for natural camouflage.

Click on image for full size
Cathar-nesh Female

History and Culture:

On their homeworld, Cathar lived in cities built into giant trees, and were organized into clans governed by "Elders." Stories of their great heroes were often carved into the trunks of these tree-homes for following generations to see. The Cathar mated for life, to the extent that when one mate died, the survivor never had a relationship with another. Cathar clan society included great pageants and celebrations, especially for their heroes. Their religion included a ritual known as the "Blood Hunt," in which Cathar warriors individually engaged in combat against entire nests of Kiltik in order to gain honor and purge themselves of inner darkness. The native language of the Cathar was Catharese, which included the emphasis of some spoken words with a growl.

The decimation of Cathar by the Mandalorians several years before the start of the Mandalorian Wars proper led to a large-scale Cathar offworld diaspora. By the time of the Clone Wars the Cathar had settled and repopulated their home world.

Cathar in the Galaxy:

Force-sensitive Cathar often became Jedi, even though the Jedi way tended to be in opposition to their natural tendencies. Sylvar and her mate Crado were famous Jedi who fought in the Great Sith War. The story of Crado's fall to the dark side of the Force under the influence by Exar Kun was well-known to all Cathar, just as the story of Sylvar, who was able to turn away from the dark path and regain the Jedi way. Another Cathar Jedi of that era was Juhani, who traveled with Revan and assisted him in the destruction of the Star Forge. Famous Cathar Jedi during the Second Imperial Civil War were brothers Rasi Tuum, Ahn and Zho.

Story Factors:

Tribes: There are 4 prominent tribes in this system, of different levels of technology. These tribes can range from 100,000 to 10,000,000.
Klat: These are the most intelligent of the Catharians, and have set up numerous of space posts. They also manufacture ships for system defense, giving them a capable armada. These have a +1D advantage when flying their own ship.
Dienar: These are the most primitive of all the tribes, and have a -2D with all technology, viewing most inventions above the spear with great distaste. They receive a +1D with all primitive weapons such as spears, slings, and melee combat. There is a rumor that this tribe uses the Force to hunt.
Hunitar: These are the most adventurous of all Catharians. They have had the urge to follow the stars ever since the invention of space flight. These are the bounty hunters, the mercenaries, the freighters who view everything as a challenge, and are not above going into a pirate infested system.
Kunthar: Most Kunthars have mild Force talents, not enough to worry the Emperor during the Clone Wars. They have used the Force to survive, but some, through genes and the like have become Jedi Knights. These are the only Force capable tribe in the Catharian system.
Backround: In the time of the Clone Wars, most Catharians where hunted down as slaves, until a revolt was held, and most Catharians were freed. The tribes decided to band together, with the exception of the Dienar, and even these fierce cat-men are willing to save the life of a brother, even from a different tribe. A certain amount of earnings are given to the Catharian government for military needs, so that these creatures may remain neutral.
Government: Each tribe has a council of the strongest/smartest/most cunning leaders. Half are used as leaders and decisions makers, while half is are the representatives. The representatives have an even bigger council for the Catharians as a whole.