Eloise Knightsbridge

Commando and JAG Officer



Template: Ex-Imperial Commando

Character Name: Eloise Knightsbridge
Gender: Female
Species: Near-Human
Age: 42
Height: 1.83m
Weight: 81.4kg
Force Sensitive: No
Force Points: 2
Dark Side Points: 0
Character Points: 20
Extra Character Points: 31
Cyber Points: 4
Move: 11 (14)

Eloise Knightsbridge

Background and Character Statistics



Personality:

 

Quiet, reserved, and tends to give the impression she’s not about to give away anything unless absolutely necessary.

 

 

Amiable, with the occasional bout of taciturn silence thrown in for flavour, Eloise displays a preference to stay out of the limelight and just get the job done.

In her down time she likes to read or watch holovids, but usually in the privacy of her quarters rather than in a social setting. On occasion a good cigar and a Sabacc game can draw her out to ‘play well with the other kids’.

 

 


Physical Description:

 

Pretty much as fit and toned as you would expect from a person who was in her line of work. Takes care of her appearance a little more than the Holo’s would have you believe of Military types though... A proponent of the ‘less is more’ school of thought, Eloise obviously tries to still look good even while apparently living out of a suitcase for most of her life.

 

 


She has a few very nicely made accoutrements, from her clothes and jewelery up to some of her expensive and obviously custom built weapons and armor, showing a proclivity toward preferring a few nice things to a lot of merely adequate ones.

The items she uses while on standard assignment however, are clearly chosen for the purposes of ‘blending in’, and are treated with a certain disregard in her mind. If she wasn’t so busy trying not to stand out, she would be noticeably attractive.

 

 


Objective:

 

Objective: Make it to the end of the day with most parts still in the same place they started... Though a soldier and a somewhat reserved one at that, Eloise can be quite animated regarding any subject other than herself.

 

 

She has a lively intellect, and seems willing to learn new things; whether as subjects of study, or as a sounding board to the thoughts of others.

She has recently taken up an interest in Xenoarcheology and Cultural History, with a focus on the mythical and legendary hero’s of the past and their cross relevance to many different societies.

As such, she is looking forward to speaking with the renowned Master Yildu, and using her insights as part of her JAG role.

 

 


Quote:

 

"Take no note of that, things are rarely as they initially appear…"


Background

Not much is known, and what little there is has come directly from her own claims, leaving them unverifiable…

Eloise claims Military and combat experience, and these both seem to be true as she has demonstrated ability in these areas when required.

She also has an eclectic collection of other bits and pieces of knowledge that she puts to good effect, and has earned herself a modicum of respect and acceptance from the few Republic troops she has worked with.

The biggest ‘open secret’ that exists regarding her background is that she has been sponsored by a Jedi of some note, but whose name remains out of the usual paer trail, indicating a ‘Need to know’ basis.


Attribute Dice: 20D

 

 


Dexterity 4D:

 

Acrobatics 5D, Blaster 6D, Blind Fighting, (T)Dodge 7D, Grenade, Melee Combat 6D, (s)Melee Combat: Sword 7D, Pick Pocket, Running 6D, Simultaneous Attack 6D, (s)Simultaneous Attack: Blaster 7D, (s)Simultaneous Attack: Sword 7D, Thrown Weapons

 

 


Perception 4D:

 

Command, Con 5D, Forgery, Hide, Investigation 5D, Persuasion 5D, Search 5D, Sneak 6D

 

 


Strength 4D (5D):

 

Brawling Combat 8D (9D), Climbing/Jumping 4D (5D), Lifting 4D (5D), (TA)Martial Arts: Combat Master 3D (4D), Stamina 6D (7D), Swimming 4D (5D)

 

 


Knowledge 3D:

 

Alien Species 4D, Bureaucracy, Intimidation, Languages, Law Enforcement, Planetary Systems, Politics, Streetwise 3D+1, Survival 3D+1, Tactics 4D, Technology, Value, Willpower 6D

 

 


Mechanical 3D:

 

Computer Ops, Powersuit Ops 5D, Repulsorlift Ops 4D, Vehicle Weapons

 

 


Technical 2D:

 

Armor Repair 3D, Blaster Repair 3D, First Aid, Melee Weapon Repair, Security

 

 


Talents:
(A) Combat Master
Dodge (adds +1D to skill)

Special Abilities:
Simultaneous Attack
Ambidextrous (no penalties for off-hand use of a weapon)

Cybernetics:
Strength Increase: +1D added to Strength for causing and resisting damage.
Move Increase: Adds +3 to Move Rate

Equipment:
Draymak K4 Heavy Blaster Pistol (x2)
Custom Arabella Heavy Energy pistol
Custom Infiltration Body Suit (can be worn under clothing)
Draymak Dual Vibroblade swords (x2)
Nemesis Combat Armor (protects head (Sensor helmet), chest and abdomen)
* 5 Blind Grenades (Roll 5D vs. Stamina or blind for 5 rounds - +4D added to all target numbers to hit)
Microthrust Clockwatcher (Chronometer)
Medpac
Star Spray Speeder (see below)

Credits: 2000 on hand, 50,000 in Bank




Star Spray Airspeeder

Craft: Incom Tx-9000 "Star Spray" Air-Speeder
Type: Air Speeder
Scale: Speeder
Length: 8.3m
Skill: Repulsorlift operation: airspeeder
Crew: 1
Passengers: 0
Cargo Capacity: 20kg
Cover: Full
Altitude Range: Ground level-75km
Cost: 80,500 (new), 30,200 (used)
Maneuverability: 3D
Move: 520; 1500kmh
Body Strength: 4D
Weapons:
  Twin Laser Cannons
    Fire Arc: Front
    Skill: Vehicle Blasters
    Fire Control: 2D
    Range: 50-300/800/1.5km
    Damage: 5D
  Concussion Missile (x4)
    Fire Arc: Front
    Scale: Walker
    Skill: Missile Weapons
    Fire Control: 1D
    Range: 100-200/500/1km
    Damage: 7D
Description: The Star Spray Airspeeder is a military air speeder designed to fill the role of both airspeeders and cloud cars, creating a speeder capable of great speed, and a high altitude range, letting it help to control the airspace around planets, and attack ground targets. However the great cost has caused this ship to have a small market, but the governments and military forces who have purchased them, have reported many successful missions completed by these speeders. Their ability to hit small targets combined with the punch to take out targets such as walkers has proven them to be an asset, and they have also reported limited success against starfighters. The Star Spray's handling and speed in an atmosphere far exceeds that of any Starfighter, and the punch of their concussion missiles allows them to cause significant damage against any non military vessels they may have to engage. This vehicle is one of the few military vehicles used by either side in the Galactic Civil War.
Star Spray Speeder