Robotech Warrior
Background and Character Stats
Background:
Physical Description:
Personality:
Objective(s):
Quotes:
Template: Robotech Warrior
Character Name:
Gender: [M][F]
Species: Human
Age: 20+
Height: m
Weight: kg
Force Sensitive: [Yes][No]
Force Points: 1 or 2
Dark Side Points: 0 or up to 5 (based on background)
Character Points: 10
Extra Character Points: 20+ (+5-10 based on background, 10 per Dark Side Point, 5 per Cyber Point)
Cyber Points: 0 or up to 6 (based on background)
Move: 10 (varies if not human)
Dexterity 3D+1: blaster: laser pistol, dodge, running, thrown weapons: magna bolos
Perception 2D: command: veritech squadron, hide, search, sneak
Strength 3D: brawling combat (5D in this skill is required)
Knowledge 2D: alien species, history: robotech earth, languages, planetary systems, survival, value, willpower
Mechanical 4D: communications, repulsorlift ops, sensors, starfighter piloling: veritech fighter, starship gunnery, starship shields, walker ops: veritech battloid, walker ops: veritech guardian
Technical 3D+2: blaster repair: laser pistol, computer program/repair, first aid, starfighter repair: veritech fighter
Equipment: Laser Pistol: 5D (2 extra charge clips), Magna-Bolos: 4D+1 (use grenade ranges), Neurosense Helmet (includes macrobinoculars with IR, adds +1D to piloting and gunnery skills due to mental link with ship. Also allows pilot to change the mode of the ship for Normal to Battloid or Guardian mode), Veritech Fighter (includes Cyclone Bike/Armor, see below)#, Medpac, Chronometer, Recording/Glow Rod, 1 Bottle Earth Brandy (valuable if sold to the right person), Flight Suit
Credits: 1400 Earth Credits (exchange rate of .75:1) (or variable if chart is used)
#: Veritech Fighter and Cyclone are unable to change shape at the start of a campaign. PC
must figure out why in order to use this feature.
Ship Name:
Craft: Earth Force Veritech Fighter
Type: Long Range Space/Air/Grond Fighter
Scale: Starfighter
Length: 21m
Crew: 1
Passengers: 1 (2 in an emergency)
Cargo Capacity: 24kg (does not include Cyclone storage space)
Consumables: 1 Week
Cost: ?
Hyperdrive: N/A
Nav Computer: No
Maneuverability: 2D/1D (Battloid mode)
Space: 6, 4 (Guardian mode), 3 (Battloid mode)
Atmosphere: 365;1050 kmh / 325;975 kmh / 300;935 kmh
Hull: 4D+2: 5D (Battloid mode)
Shields: 0D
Sensors:
Passive: 40/1D
Scan: 80/2D
Search: 120/3D
Focus: 5/4D
Weapons (Fighter Mode):
Double Laser Cannons (fire-linked)
Scale: Starfighter
Fire Arc: Front
Crew: Pilot
Crew Skill: Starship Gunnery
Fire Control: 3D
Space Range: 1-3/12/25
Atmosphere Range: 100-300/1.2/2.5 km
Damage: 5D
Concussion Missile Tubes (24 missiles)
Scale: Starfighter
Fire Arc: 6F, 4B, 3L, 3R, 8D
Crew: Pilot
Crew Skill: Starship Gunnery
Fire Control: 4D
Space Range: 1-4/25/80
Atmosphere Range: 100-400/2.5/8 km
Damage: 6D
Weapons (Battloid Mode):
Blaster cannon
Scale: Starfighter
Fire Arc: All
Crew: Pilot
Crew Skill: Starship Gunnery
Fire Control: 3D
Space Range: 1-5/10/20
Atmosphere Range: 100-500/1/2 km
Damage: 6D
Weapons (Guardian Mode):
Blaster Cannon
Scale: Starfighter
Fire Arc: All
Crew: Pilot
Crew Skill: Starship Gunnery
Fire Control: 3D
Space Range: 1-5/10/20
Atmosphere Range: 100-500/1/2 km
Damage: 6D
Concussion Missile Tubes (8 missiles)
Scale: Starfighter
Fire Arc: Front
Crew: Pilot
Crew Skill: Starship Gunnery
Fire Control: 4D
Space Range: 1-4/9/25
Atmosphere Range: 100-400/900/2.5 km
Damage: 7D
Name: Cyclone
Craft: Earth Force Veritech Cyclone
Type: Ground Vehicle
Scale: Speeder
Length: 2.4m
Crew: 1
Passengers: 1
Cargo Capacity: 10kg
Cost: ?
Maneuverability: 3D
Move: 175;735 kmh
Body: 3D+2
Sensors:
Passive: 2km/0D
Scan: 4km/1D
Search: 6km/2D
Focus: 100m/3D
Weapons (Bike Mode):
Double Blaster Cannons (fire-linked)
Scale: Speeder
Fire Arc: Front
Crew: Pilot
Crew Skill: Vehicle Blasters
Fire Control: 2D
Range: 100-300/600/1.2 km
Damage: 4D+2
Weapons (Armor Mode):
Double Blaster Cannons (fire separately)
Scale: Speeder
Fire Arc: On Arms
Crew: Pilot
Crew Skills: Powersuit Ops, Armor Weapons
Fire Control: 1D
Range: 100-200/400/800 km
Damage: 4D