Privateer Captain
Background and Character Stats
Background:
Physical Description:
Personality:
Objective(s):
Quotes:
Template: Privateer Captain
Character Name:
Gender: [M][F]
Species: Human
Age: 20+
Height: m
Weight: kg
Force Sensitive: [Yes][No]
Force Points: 1 or 2
Dark Side Points: 0 or up to 5 (based on background)
Character Points: 10
Extra Character Points: 20+ (+5-10 based on background, 10 per Dark Side Point, 5 per Cyber Point)
Cyber Points: 0 or up to 6 (based on background)
Move: 10 (varies if not human)
Dexterity 2D+1: blaster, dodge, grenade, melee combat
Perception 4D: bargain, command, con, gambling, investigation
Strength 2D: brawling combat, stamina
Knowledge 3D+2: business, intimidation, languages, law enforcement, streetwise, value
Mechanical 3D+1: astrogation, capitol ship gunnery, capitol ship piloting, space transports, starship gunnery, starship shields
Technical 2D+2: blaster repair, capitol ship repair, demolitions, first aid, security, space transport repair
Equipment: Blaster Pistol: 4D (2 extra clips), Comlink, Vacuum Suit, Flashy Clothes (8 sets), Gaudy Jewelry, A Ship (see below)
Credits: 1000 (with Light Privateer Frigate) or 300 (with Privateer Corvette)
Ship Name
Craft: HB-903 Transport
Type: Harkners-Balix 903 Transport
Scale: Starfighter
Length: 45m
Skill: Space Transports: HB-903
Crew: 2 + 1 Gunner; Skeleton 1/+5
Passengers: 7
Cargo Capacity: 100 MT
Crew Skill: Repulsorlift Ops 5D, Space Transports 5D, Starship Gunnery 5D+2, Starship Shields 5D
Consumables: 8 months
Cost: 230,000
Hyperdrive: x1
Hyperdrive Backup: x17
Nav Computer: Yes
Maneuverability: 1D+2
Space: 6
Atmosphere: 350;950 kmh
Hull: 4D
Shields: 1D
Sensors:
Passive: 30/1D
Scan: 50/2D
Search: 70/3D
Focus: 3/4D
Weapons:
Blaster Cannon Turret
Scale: Starfighter
Fire Arc: Ventral Turret
Crew: 1
Crew Skill: Starship Gunnery
Fire Control: 3D
Space Range: 1-3/12/25
Atmosphere Range: 100-300/1.2/2.5 km
Damage: 4D
One Ion Cannon
Scale: Starfighter
Fire Arc: Front
Crew: 1-3
Crew Skill: Starship Gunnery
Fire Control: 3D
Space Range: 1-3/7/36
Atmosphere Range: 100-300/700/3.6 km
Damage: 3D
One Tractor Beam
Scale: Starfighter
Fire Arc: Front
Crew: 1-3
Crew Skill: Starship Gunnery
Fire Control: 2D
Space Range: 1-3/12/25
Atmosphere Range: 100-300/1.2/2.5 km
Damage: 3D
Cargo Hold: Power Generator (1mt): can be used to recharge fuel cells
Description: The Harkners-Balix 903 is a conventional light transport often used by corporations
and the independent market, and is a common rival to the Corellian YT series of freighters. Many modified versions of this craft
are used by pirates and smugglers who take advantage of the larger than average cargo hold to add weapons, faster drive systems
and a variety of other improvements and modifications. The famous smuggler Talon Karrde uses the HB-903 "Etherway" to a great
extent, a vessel heavily modified with smuggling compartments and the addition of six turbolasers which make it a powerful combat
vessel and a big surprise for any customs vessel which attempts to board it.
Ship Name
Craft: Corellian Engineering Corp. Corvette
Type: Modified Corvette
Scale: Capitol Ship
Length: 150 m
Skill: Capitol Ship Piloting: Corvette
Crew: 50, Gunners: 12, Skeleton: 20/+5
Passengers: 20
Cargo Capacity: 3000 MT
Consumables: 1 Year
Cost: 600,000,000 (new); 350,000,000 (used)
Hyperdrive: x2
Hyperdrive Backup: x12
Nav Computer: Yes
Maneuverability: 2D
Space: 6
Atmosphere: 330;950 kmh
Hull: 4D
Shields: 2D
Sensors:
Passive: 40/1D
Scan: 80/2D
Search: 100/3D
Focus: 5/4D
Weapons:
4 Double Turbolaser Cannons
Scale: Capitol Ship
Fire Arc: 1 Front, 1 left, 1 right, 1 back
Crew: 1-3
Crew Skill: Capitol Ship Gunnery
Fire Control: 3D
Space Range: 3-15/35/75
Atmosphere Range: 6-30/70/150 km
Damage: 4D+2
One Ion Cannon
Scale: Starfighter
Fire Arc: Front
Crew: 1-3
Crew Skill: Starship Gunnery
Fire Control: 3D
Space Range: 1-3/7/36
Atmosphere Range: 100-300/700/3.6 km
Damage: 3D
One Tractor Beam
Scale: Capitol Ship
Fire Arc: Front
Crew: 1 or 2
Crew Skill: Capitol Ship Gunnery
Fire Control: 2D
Space Range: 1-5/15/30
Atmosphere Range: 100-500/1.5/3 km
Damage: 3D
Notes:
- * Medical Bay (15MT): 2 Bacta Tanks (5 max), 4 Medtables (15 max), 20 Medpacs (2000 max), 5 Fastflesh Medpacs (500 max), One 2-1B Medical Droid (3 max and 6 2-1C Medical Assistant Droids)
- * Tech Lab (10MT): Blaster Repair Lab, Capitol Ship Repair Lab (all standard tool kits + 4 crates of parts maximum), 2 droid maintenance areas with tools (5 max)
*: Listed maximums are for current ship configuration
