Template: Independent Bounty Hunter

Character Name: The Name Chart can be used
Gender: [M][F]
Species: Human
Age:
Height: m
Weight: kg
Force Sensitive: [Yes][No]
Force Points: 1 or 2
Dark Side Points: 0 or up to 5 (based on background)
Character Points: 10
Extra Character Points: 20+ (+5-10 based on background, 10 per Dark Side Point, 5 per Cyber point)
Cyber Points: 0 or up to 6 (based on background)
Move: 10 (varies if not human)
Place of Birth:
Homeworld:

Background: Required
Physical Description: Required
Personality: Required
Objective(s): Required
Quote(s): At least one is required


Dexterity 4D: blaster, dodge, firearms, melee combat
Perception 2D+1: Bargain, gambling, hide, investigation, persuasion, search, sneak
Strength 3D+2: brawling combat, climbing/jumping, stamina
Knowledge 2D+2: alien species, intimidation, languages, streetwise, value, willpower
Mechanical 2D+2: astrogation, beast riding, ground vehicle ops, repulsorlift ops, space transports, starship gunnery, starship shields
Technical 2D+2: armor repair, blaster repair, ground vehicle repair, repulsorlift repair, space transport repair

Equipment:
  1. Blaster Rifle:
    • Body: 2D
    • Damage: 5D
    • Range: 3-30/100/300
    • Ammo: 100
    • Notes: 2 extra clips
  2. Heavy Blaster Pistol:
    • Body: 2D
    • Damage: 5D
    • Range: 3-7/25/50
    • Ammo: 25
    • Notes: 2 extra clips
  3. Hold-Out Blaster:
    • Body: 2D
    • Damage: 3D+2
    • Range: 3-7/25/50
    • Ammo: 6
    • Notes: 2 extra clips
  4. Vibroblade: STR+2D
  5. Knife Str+1D
  6. Medium Non-Powered Bounty Hunter Armor: +2D/+1D/-1D
    • Protection: +2D/+1D/-1D to Deterity and all skills
      Repair Kit: 8 uses (5 light, 3 heavy)
      Protects the following: Head, Neck, Torso, Shoulders, Arms, Front and Back of Legs, Buttocks and Groin.
      This armor has excellent expansion capabilities (see Med. Bounty Hunter Pwrd for sample).
      Dexterity Enhancement: +1; Controlled by built-in computer. Already factored in to the above skill reduction.
      Breath Mask: Filters must be replaced after 30 hours of continuous use.
      Flash Protection: Reduces the effects of bright flashes by one half (-2D instead of -4D).
      Macrobinoculars: Adds +1D to Search for objects 50-100 meters away. Add +2D to Search for objects 100-500 meters away. Scomp-linked to one weapon to reduce ranges by one level. Example: long range becomes medium, medium becomes short)
      Sensors: Low-Light, thermal
      • Passive: 160 m/+1
      • Scan: 280 m/+1D
      • Search: 560 m/+2D
  7. IPKC License
  8. Encrypted Comlink: 8 channels, Range: 25km
  9. Secure Datapad: code, voice and print activated
  10. Macrobinoculars: Adds +1D to Search for objects 50-100 meters away. Adds +2D to Search for objects 100-200 meters away.
  11. Medpac: 1 use. After the first use the difficulty increases by one level to a maximum of 3 uses.
  12. Syntherope Launcher (two 30-meter syntherope canisters)
Credits: 300 or variable if chart is used