Federation Officer
Background and Character Stats
Background:
Physical Description:
Personality:
Objective(s): Varies; but all believe and trust in their Captain
Quotes:
Template: Federation Officer
Character Name:
Gender: [M][F]
Species: Human*
Age: Varies; between 20-50 (Some may actually be older, but this is the apparent age)
Height: 1.56 - 1.82m
Weight: 65.1 - 85.4kg
Force Sensitive: No
Force Points: 1
Dark Side Points: 0
Character Points: 10
Extra Character Points: 20+ (+5-10 based on background, 5 per Cyber Point)
Cyber Points: 0 or up to 6 (based on background)
Move: 10 (varies if not human)
Military Service: United Federation of Planets (UFP)
Rank: O-1 (Ensign) to O-3 (Lt.)
*: Other species available: Half-Betazoid, Klingon, Vulcan, Comaloid (shape-shifter)
Dexterity 3D: Acrobatics, Dodge, Melee Combat, Phaser, Running, Thrown Weapons
Perception 3D: Bargain, Command, (s)Command: Starfleet, Con, Hide, Investigation, Persuasion, Search,
Sneak
Strength 3D: Brawling Combat, (A)Martial Arts, Climbing/Jumping, Lifting, Stamina, Swimming
(Known MA moves: Weapon Block; Soft Fall)
Knowledge 3D+2: Alien Species, Bureaucracy, Cultures, (s)History: Federation, Intimidation, Languages,
Law Enforcement, (s)Law Enforcement: Federation, Planetary Systems, Politics, Scholar, Streetwise, Survival, Tactics,
(s)Tactics: Capital Ships, (s)Tactics: Planetary Defense, (s)Tactics: Star Fleet, (s)Tactics: Squads, (s)Tactics: Ground Assault,
Technology, (A)Technology: Federation, Willpower
Mechanical 4D: Astrogation, Capital Ship Gunnery, Capital Ship Piloting, Capital Ship Shields,
Communications, Computer Ops, Enviro. Suit Ops, Planetary Shields, Repulsorlift Ops, Sensors, Space Transports, Starfighter
Piloting, Starship Gunnery, Starship Shields, Transporter Ops, Vehicle Weapons
Technical 3D+1: (s)Armor Repair: Star Fleet, Computer Program/Repair, Encryption, First Aid, Phaser
Repair, Repulsorlift Repair, Security, Space Transport Repair, Starfighter Repair, Starship Weapon Repair, Transporter Repair
Special Abilities:
Veteran Under Fire: Suppression fire shots have a difficulty value of Very Difficult rather than
Difficult against someone with this ability
Equipment: Federation Communicator, Federation Uniforms, Science or Medical Tricorder, Phaser: Type I or Type II (see below). For Security detachments Type III will be used.
Note: All equipment is based on the time period chosen in the background
GM Note: If Comaloid, equipment is as follows: Comlink, Stolen Type I Phaser (Klingon or Romulan), One
Week Rations
Credits: 1400 (in Federation Gold - 4 coins) (or variable if chart is used)
Atalskes Phaser Corp. Phaser One
Type: Hand Phaser, Type I
Range: 3-10/30/120
Charges: 2450 maximum
Weight: .2kg
Settings Table:
| Setting |
Setting Type |
Damage |
Damage Type |
Charges |
Scale |
| 1 |
Non-Lethal |
4D+2 |
Light Stun |
1 |
Character |
| 1 |
Lethal |
4D |
|
3 |
Character |
| 2 |
Non-Lethal |
5D |
Medium Stun |
2 |
Character |
| 2 |
Lethal |
4D+2 |
|
5 |
Character |
| 3 |
Non-Lethal |
5D+2 |
Heavy Stun |
3 |
Character |
| 3 |
Lethal |
4D+2 |
|
7 |
Character |
| 4 |
Non-Lethal |
2D |
Stun |
10 |
Speeder |
| 4 |
Lethal |
5D |
Thermal (light/heat) |
9 |
Character |
| 5 |
Non-Lethal |
3D |
Stun |
20 |
Speeder |
| 5 |
Lethal |
5D+2 |
Thermal (cutting) |
11 |
Character |
| 6 |
Non-Lethal |
2D |
Stun |
30 |
Walker |
| 6 |
lethal |
6D |
20% disruption |
15 |
Character |
| 7 |
non-lethal |
3D |
stun |
40 |
walker |
| 7 |
lethal |
6D+2 |
40% disruption |
50 |
Character |
| 8 |
non-lethal |
5D |
rounds EMP |
50 |
affects all scales ^ starfighter |
| 8 |
lethal |
7D+2 |
60% disruption |
120 |
Character |
| NOTES: Add 15 charges for wide beam. Used from 2345-2366. |