Template: Federation Officer

Character Name: The Name Chart can be used
Gender: [M][F]
Species: Human *
Age: Varies; between 20-50 (Some may actually be older. This is apparent age) @
Height: 1.56 - 1.82m
Weight: 65.1 - 85.4kg
Force Sensitive: [Yes][No]
Force Points: 1 or 2
Dark Side Points: 0 or up to 5 (based on background)
Character Points: 10
Extra Character Points: 20+ (+5-10 based on background, 10 per Dark Side Point, 5 per Cyber points))
Cyber Points: 0 or up to 6 (based on background)
Move: 10 (varies if not human)
Military Service: United Federation of Planets (UFP)
Rank: O-1 (Ensign) to O-3 (Lt.)
Place of Birth:
Homeworld:
*: Other species available: Half-Betazoid, Klingon, Vulcan, Comaloid (shape-shifter)
@: Maximum age for a human during this time period is 190 years with the average at 160.

Background: Required
Physical Description: Required
Personality: Required
Objective(s): Required. Varies; but all believe and trust in their Captain and follow the Prime Directive.
Quote(s): At least one is required


Dexterity 3D: Acrobatics, Dodge, Melee Combat, Phaser, Running, Thrown Weapons
Perception 3D: Bargain, Command, (s)Command: Starfleet, Con, Hide, Investigation, Persuasion, Search, Sneak
Strength 3D: Brawling Combat, (A)Martial Arts, Climbing/Jumping, Lifting, Stamina, Swimming
Knowledge 3D+2: Alien Species, Bureaucracy, Cultures, (s)History: Federation, Intimidation, Languages, Law Enforcement, (s)Law Enforcement: Federation, Planetary Systems, Politics, Scholar, Streetwise, Survival, Tactics, (s)Tactics: Capital Ships, (s)Tactics: Planetary Defense, (s)Tactics: Star Fleet, (s)Tactics: Squads, (s)Tactics: Ground Assault, Technology, (A)Technology: Federation, Willpower
Mechanical 4D: Astrogation, Capital Ship Gunnery, Capital Ship Piloting, Capital Ship Shields, Communications, Computer Ops, Enviro. Suit Ops, Planetary Shields, Repulsorlift Ops, Sensors, Space Transports, Starfighter Piloting, Starship Gunnery, Starship Shields, Transporter Ops, Vehicle Weapons
Technical 3D+1: (s)Armor Repair: Star Fleet, Computer Program/Repair, Encryption, First Aid, Phaser Repair, Repulsorlift Repair, Security, Space Transport Repair, Starfighter Repair, Starship Weapon Repair, Transporter Repair

Special Abilities:
Veteran Under Fire: Suppression fire shots have a difficulty value of Very Difficult rather than Difficult against someone with this ability

Martial Arts Moves: Weapon Block; Soft Fall

Equipment:
Federation Communicator
Federation Uniforms (6-12)
Science or Medical Tricorder: Type is based on UFP background
Phaser: Type I or Type II (see below). For Security detachments Type III will be used.
Note: All equipment is based on the time period chosen in the background

GM Note: If Comaloid, equipment is as follows: Comlink, Stolen Type I Phaser (Klingon or Romulan), One Week Rations

Credits: 1400 (in Federation Gold - 4 coins) (or variable if chart is used)

Atalskes Phaser Corp. Phaser One
Type: Hand Phaser, Type I
Range: 3-10/30/120
Charges: 2450 maximum
Weight: .2kg
Settings Table:

Setting Setting Type Damage Damage Type Charges Scale
1 Non-Lethal 4D+2 Light Stun 1 Character
1 Lethal 4D 3 Character
2 Non-Lethal 5D Medium Stun 2 Character
2 Lethal 4D+2 5 Character
3 Non-Lethal 5D+2 Heavy Stun 3 Character
3 Lethal 4D+2 7 Character
4 Non-Lethal 2D Stun 10 Speeder
4 Lethal 5D Thermal (light/heat) 9 Character
5 Non-Lethal 3D Stun 20 Speeder
5 Lethal 5D+2 Thermal (cutting) 11 Character
6 Non-Lethal 2D Stun 30 Walker
6 lethal 6D 20% disruption 15 Character
7 non-lethal 3D stun 40 Walker
7 lethal 6D+2 40% disruption 50 Character
8 non-lethal 5D rounds EMP 50 Affects all scales ^ starfighter
8 lethal 7D+2 60% disruption 120 Character
NOTES: Add 15 charges for wide beam. Used from 2345-2366.

Atalskes Phaser Corp. Phaser One

Atalskes Phaser Corp. Phaser Two
Type: Hand Phaser, Type II
Range: 3-15/45/150
Charges: 2675 maximum
Weight: .4kg
Settings Table:

Setting Setting Type Damage Damage Type Charges Scale
1 Non-Lethal 4D+2 Light Stun 1 Character
1 Lethal 4D 3 Character
2 Non-Lethal 5D Medium Stun 2 Character
2 Lethal 4D+2 5 Character
3 Non-Lethal 5D+2 Heavy Stun 3 Character
3 Lethal 4D+2 7 Character
4 Non-Lethal 2D Stun 10 Speeder
4 Lethal 5D Thermal (light/heat) 9 Character
5 Non-Lethal 3D Stun 20 Speeder
5 Lethal 5D+2 Thermal (cutting) 11 Character
6 Non-Lethal 2D Stun 30 Walker
6 lethal 6D 20% disruption 15 Character
7 non-lethal 3D stun 40 Walker
7 lethal 6D+2 40% disruption 50 Character
8 non-lethal 5D rounds EMP 50 Affects all scales ^ starfighter
8 lethal 7D+2 60% disruption 120 Character
9 non-lethal 6D rounds EMP 100 Affects all scales ^ starfighter
9 lethal 8D+2/6D+2 70%/20% disruption 180 Character/Speeder
NOTES: Add 15 charges for wide beam. Used from 2345-2366.

Atalskes Phaser Corp. Phaser One