Part One | Part Two | Part Four | Part Five | Part Six



Archaic 3rd Degree | Archaic 4th Degree: Security | Modern 1st Degree | Modern 2nd Degree | Modern 3rd Degree | Modern 4th Degree: Security | Modern 4th Degree: Assassin | Modern 5th Degree | Droid Programs | Droid Accessories | Droid Armor | Droid Weapons | Communications | Scramblers | Sensors | Surveillance | Trackers | Security: Computers | Security: Personal | Security: Misc | Security: Speeders | Security: Walkers | Security: Space Transports/Starfighters | Security: Capitol Ships | Small Business/Living Quarters | Medium Business/Living Quarters | Large Business/Luxury Living Quarters | Anti-Security: Computers | Anti-Security: Misc

To be used during Character Creation and as a Reference afterward

DROIDS

ARCHAIC

3RD DEGREE

ITEM LEGAL
CODE
STRD DAMAGE WT
A. SE2 SERVANT 2 500 N/A 47
DEXTERITY 1D:
PERCEPTION 2D: Bargain 3D
STRENGTH 2D: Lifting 3D
KNOWLEDGE 3D: Cultures 3D, Culinary Arts 3D+2, Home Economics 4D, Languages 3D
MECHANICAL 1D+2: Communications 2D+2
TECHNICAL 3D: Cooking Toll Repair 3D+2, First Aid 3D
MOVE: 8
HEIGHT: 1.5 meters
EQUIPMENT:
-Similar to C-3PO droids, but no higher functions.
B. SE3 SERVANT 2 600 N/A 47
DEXTERITY 1D:
PERCEPTION 2D+1: Bargain 3D+1
STRENGTH 2D: Lifting 3D+1
KNOWLEDGE 3D: Cultures 3D+1, Culinary Arts 4D, Home Economics 4D+1, Languages 4D
MECHANICAL 2D: Communications 3D
TECHNICAL 3D: Cooking Tool Repair 4D, First Aid 3D+1
MOVE: 8
HEIGHT: 1.5 meters
EQUIPMENT:
-Similar to C-3PO droids, but no higher functions

4TH DEGREE: SECURITY

ITEM LEGAL
CODE
STRD DAMAGE WT
A. RTL X-34 4,X 5000 Special 60
DEXTERITY 2D+1/3D+2: Blaster 3D, Dodge 3D+2
PERCEPTION 2D/4D: Search 3D
STRENGTH 2D+2/4D:
KNOWLEDGE 1D/3D:
MECHANICAL 1D+1/3D+1:
TECHNICAL 2D/3D:
MOVE: 8
HEIGHT: 1.6 meters
EQUIPMENT:
-Blaster Rifle w/ 6 extra clips
-Various sensors
B. SIENER WATCHDOG 4,X 5500 See Below 60
DEXTERITY 2D+2/4D: Blaster 3D+1, Dodge 3D+3
PERCEPTION 2D/4D: Search 3D+1
STRENGTH 3D/4D+1:
KNOWLEDGE 1D/3D:
MECHANICAL 1D+1/3D+1:
TECHNICAL 2D/3D:
MOVE: 8
HEIGHT: 1.6 meters
EQUIPMENT:
-Blaster Rifle w/ 6 extra clips
-Various sensors
C. SIENER VANGUARD 4,X 6000 " 62
DEXTERITY 2D+2/3D+2: Blaster 4D, Dodge 4D+1
PERCEPTION 2D/4D: Search 3D+2
STRENGTH 3D/4D+2: +2 pips Armor
KNOWLEDGE 1D/3D:
MECHANICAL 1D+1/3D+1:
TECHNICAL 2D/3D+1:
MOVE: 8
HEIGHT: 1.6 meters
EQUIPMENT:
-Blaster Rifle w/ 6 extra clips
-Various sensors

MODERN

1ST DEGREE

ITEM LEGAL
CODE
STRD DAMAGE WT
A. MD-O DIAGNOSTIC 2 6000 N/A 60
DEXTERITY 2D/3D:
PERCEPTION 3D/4D: Bargain 4D, Investigation 4D+1, Search 4D+1
STRENGTH 2D+1/3D: Lifting 4D
KNOWLEDGE 4D/6D: Alien Species 5D, Humanoid Biology 5D, Diagnosing 7D
MECHANICAL 2D/4D: Sensors 3D+2
TECHNICAL 3D/4D: First Aid 5D, Medicine 6D
MOVE: 7
HEIGHT: 1.6 meters
EQUIPMENT:
-Computer Interface Tether
-Medical Diagnostic Computer
-Analytical Computer
B. MD-5 GENERAL MEDICAL 2 7000 N/A 63
DEXTERITY 2D/3D: Bargain 4D, Investigation 4D+1, Search 4D+1
PERCEPTION 2D:
STRENGTH 2D+1/3D: Lifting 4D
KNOWLEDGE 4D/6D: Alien Species 5D, Humanoid Biology 5D, Diagnosing 7D
MECHANICAL 2D+2/4D+1: Sensors 4D
TECHNICAL 3D/4D: First Aid 6D, Medicine 8D
MOVE: 7
HEIGHT: 1.6 meters
EQUIPMENT:
-Computer Interface Tether
-Medical Diagnostic Computer
-Analytical Computer
-Surgical Attachments
-Hypodermic Injectors: 4D stun if used as a weapon
-Medicine Dispensers
C. 2-1B SURGICAL 2 8000 N/A 65
DEXTERITY 1D/3D:
PERCEPTION 1D/4D: Investigation 5D, Search 5D
STRENGTH 1D/3D+1: Lifting 5D
KNOWLEDGE 2D/6D: Alien Species 5D, Humanoid Biology 5D, Diagnosing 7D
MECHANICAL 1D/4D+1: Sensors 4D+1
TECHNICAL 1D/5D: First Aid 6D+2, (A) Medicine 8D, (A) Medicine: Surgery 7D
MOVE: 7
HEIGHT: 1.6 meters
EQUIPMENT:
-Computer Interface Tether
-Medical Diagnostic Computer
-Analytical Computer
-Surgical Attachments
-Hypodermic Injectors: 4D stun if used as a weapon
-Medicine Dispensers
D. QT-7 COMPUTER 3,F 6000 N/A 8
DEXTERITY: N/A
PERCEPTION 2D/4D: Con 4D, Gambling: Sabacc 5D, Search 4D
STRENGTH 3D: Shell around it only, may add +2D armor
KNOWLEDGE 1D/3D: Value 5D
MECHANICAL 0D:
TECHNICAL 2D/4D: Computer Prog./Repair 6D, Security 6D
MOVE: 7
HEIGHT: .2 meters (looks like a briefcase)
EQUIPMENT:
-Computer Interface Ports (4)
E. QT-8 COMPUTER 3,R 7000 N/A 9
DEXTERITY N/A:
PERCEPTION 2D/4D: Con 4D, Gambling: Sabacc 5D, Search 4D
STRENGTH 3D+1: Shell around it only, may add +2D armor
KNOWLEDGE 1D/3D: Value 5D
MECHANICAL 0D:
TECHNICAL 2D/4D: Computer Prog./Repair 6D+3, Security 6D+3
MOVE: 7
HEIGHT: .2 meters (looks like a briefcase)
EQUIPMENT:
-Computer Interface Ports (4)

2ND DEGREE

ITEM LEGAL
CODE
STRD DAMAGE WT
A. R2-D2 ASTROMECH 2,F 4000 Special 50
DEXTERITY 1D/3D:
PERCEPTION 1D/3D:
STRENGTH 1D/4D:
KNOWLEDGE 1D/3D:
MECHANICAL 1D/4D: Astrogation 5D, Starfighter Piloting 3D, Space Transports 3D
TECHNICAL 1D/4D: Computer Prog./Repair 4D, Starfighter Repair 5D*
MOVE: 5
HEIGHT: 1 meter
EQUIPMENT:
-Three wheeled legs (One is retractable)
-Retractable Heavy Grasping Arm (Lifting at STR +1D)
-Retractable fine work Heavy Grasping Arm
-Extendable .3 meter long video sensor (360 degrees)
-Small electric arc welder; 1D-5D Variable Damage (.3 m rng)
-Small circular saw; 4D Damage, .3 m rng
-Video display screen
-Holographic Projector/Recorder
-Fire extinguisher
-Internal Cargo Area (20 cm by 8 cm)
*If acting in a Co-Pilot capacity, may attempt starship repairs while in flight.
B. R2-D3 PILOT 2 4000 Special 50
DEXTERITY 1D/3D:
PERCEPTION 1D/3D:
STRENGTH 1D/4D:
KNOWLEDGE 1D/3D: Planetary Systems 5D
MECHANICAL 1D/4D: Astrogation 5D, Starfighter Piloting 3D, Space Transports 3D
TECHNICAL 1D/4D: Computer Prog./Repair 3D
MOVE: 5
HEIGHT: 1 meter
EQUIPMENT:
-Three wheeled legs (one is retractable)
-Retractable Heavy Grasping Arm (Lifting at STR +1D)
-Retractable fine manipulators
-Extendable .3 meter long video sensor (360 degrees)
-Small electric arc welder; 1D-5D Variable Damage (.3 m rng)
-Small circular saw; 4D Damage, .3m Range
-Video display screen
-Holographic Projector/Recorder
-Starship interface jacks (5)
-Internal Cargo Area (20 cm by 8 cm)
*If acting in a Co-Pilot capacity, may attempt starship repairs while in flight.
C. DEEP SPACE 9G EXPLORER 3,R 5000 Special 125
DEXTERITY 1D:
PERCEPTION 1D: Search 4D
STRENGTH 1D: Lifting 4D
KNOWLEDGE 1D:
MECHANICAL 1D:
TECHNICAL 1D:
MOVE: 10
HEIGHT: 1.3 meters
EQUIPMENT:
-Repulsor Unit w/ 3m flight ceiling
-Retractable Heavy Grasping Arm
-Holographic/Audio Recorder
-Long Range Sensors (+2D to Search for objects 25-50 m away)
-Atmosphere Sensor: can determine atmosphere class (Type I-IV) within 30 minutes
-Movement Sensor (+2D to Search for moving objects)
D. ARAKYD G-2RD GUARD DROID 3,R 7000 N/A 55
DEXTERITY 1D/4D: Blaster 5D, Dodge 4D, Melee Combat 4D+1, Running 4D
PERCEPTION 3D/5D: Command 5D, Investigation 5D, Search 7D
STRENGTH 3D/5D+1: Lifting 5D
KNOWLEDGE 1D/3D: Bureaucracy 3D, Intimidation 4D, Intimidation: Interrogation 5D, Languages 3D, Law Enforcement 3D+2
MECHANICAL 1D/3D: Repulsorlift Ops 4D, Sensors 5D
TECHNICAL 1D/3D: First Aid 3D, Security 5D
MOVE: 12
HEIGHT: 1.2 meters
EQUIPMENT:
-Repulsor Unit w/ 3 m flight ceiling
-Visual/Sound Sensor Package
-Vocabulator Speech/Sound System
-Broad-Band Antenna Receiver
-Stun Appendage (Tail): Damage 6D
-Blaster Appendage: Damage 5D, Range: 3-7/25/50
-Grasping Claw: +1D to Lifting
E. CYBOT GALACTICA GUARDIAN DROID 2 4000 Special 60
DEXTERITY 1D/3D: Blaster 4D, Dodge 3D+2, Melee Combat 5D, Running 4D
PERCEPTION 1D/3D: Search 3D
STRENGTH 2D/4D: Brawling Combat 5D
KNOWLEDGE 1D/3D: Alien Species 2D, Intimidation 4D
MECHANICAL 2D/4D: Communications 3D, Sensors 4D
TECHNICAL 1D/3D:
MOVE: 13
HEIGHT: 1.5 meters
EQUIPMENT:
-Four Legs
-Two visual/auditory sensor recorders - Human range
-Retractable Blaster: Damage: 3D, Range: 0-3/10/20
-Hinged grasping jaw with retractable blade incisors: Damage: STR+2
NOTE: For complete information on this droid see datasheet two at the end of this section.
F. HOUSE PARAMEXOR SQUIRE ARMORER DROID 3,R 8000 N/A 54
DEXTERITY 1D/3D:
PERCEPTION 1D/3D: Search 4D
STRENGTH 1D/3D:
KNOWLEDGE 1D/3D: Bureaucracy 2D+1, Law Enforcement 2D+2
MECHANICAL 1D/3D:
TECHNICAL 1D/3D: Armor Repair 5D+1, Blaster Repair 6D, Hover Vehicle Repair 3D+1, Repulsorlift Repair 3D+1
MOVE: 6
HEIGHT: 1.5 meters
EQUIPMENT:
-Repulsorlift Unit (flight ceiling: ground to 1 meter)
-Communications link with shipboard computers
-AA-12X Verbobrain
-Humanoid Body
-Two visual and auditory sensor recorders - Human range
-Vocabulator speech/sound system
SPECIAL ABILITIES:
-Weapon Database: The squire has a detailed database containing specifics on most known personal weapons, including blasters and other energy weapons, as well as melee, projectile and archaic weapons.
-IMR Module: Installation, Maintenance and Repair module provides specialized tools and attachments needed for weapons and related equipment maintenance, modification, and safety checks.

3RD DEGREE

ITEM LEGAL
CODE
STRD COST DAMAGE WT
A. C-3PO PROTOCOL DROID 2 5000 N/A 50
DEXTERITY 1D/3D:
PERCEPTION 1D/3D:
STRENGTH 1D/3D:
KNOWLEDGE 2D/4D: Cultures 6D, Languages 10D
MECHANICAL 1D/3D:
TECHNICAL 1D/3D:
MOVE: 8
HEIGHT: 1.7 meters
EQUIPMENT:
-Vocabulator Speech/Sound System
-Broad-Band Antenna Receiver
-Translang III Comm. Mod. w/ over 7 million languages
-AA-1 Verbobrain
-Humanoid Appearance
B. D-3PO PROTOCOL DROID 2 6000 N/A 50
DEXTERITY 1D/3D: Dodge 3D
PERCEPTION 1D/3D: Con 3D, Search 3D
KNOWLEDGE 2D+1/4D+1: Cultures 6D+2, Languages 11D
STRENGTH 1D/3D:
MECHANICAL 1D/3D:
TECHNICAL 1D/3D:
MOVE: 8
HEIGHT: 1.7 meters
EQUIPMENT:
-Vocabulator Speech/Sound System
-Broad-Band Antenna Receiver
-Translang III Comm. Mod. w/ over 8 million languages
-AA-1 Verbobrain
-Humanoid Appearance
C. D-4PO PROTOCOL DROID 2,F 8000 N/A 51
DEXTERITY 1D/3D: Dodge 3D
PERCEPTION 1D/3D: Con 3D, Search 3D
STRENGTH 1D/3D:
KNOWLEDGE 2D+1/4D+1: Cultures 7D+1, Languages 11D+1
MECHANICAL 1D/3D:
TECHNICAL 1D/3D:
MOVE: 8
HEIGHT: 1.7 meters
EQUIPMENT:
-Vocabulator Speech/Sound System
-Broad-Band Antenna Receiver
-Translang III Comm. Mod. w/ over 8 million languages
-AA-1 Verbobrain
-Humanoid Appearance
D. C4LR LITIGATION DROID 2 3000-10,000 N/A 55
DEXTERITY 1D/3D: Dodge 3D
PERCEPTION 1D/3D: Con 3D, Search 3D
STRENGTH 1D/3D:
KNOWLEDGE 2D+1/4D+1: Cultures 6D+2, Languages 11D
MECHANICAL 1D/3D:
TECHNICAL 1D/3D:
MOVE: 8
HEIGHT: 1.6 meters
EQUIPMENT:
-Vocabulator Speech/Sound System
-Two visual/auditory sensor recorders - Human range
-AX-02 Verbobrain
-Humanoid Appearance
-Holographic projector/recorder
-Litigation module: Compilation of Imperial precedents and special case histories pertaining to a specific facet of Imperial law. Up to four additional modules can be installed at any time.
NOTE: For complete information on this droid see datasheet three at the end of this section.

4TH DEGREE: SECURITY

ITEM LEGAL
CODE
STRD COST DAMAGE WT
A. K4 SECURITY 3,R 10,000 Special 60
DEXTERITY 2D/4D: Blaster 7D, Dodge 8D, Running 5D
PERCEPTION 1D/3D: Search 3D+1
STRENGTH 2D/4D: +2D Armor
KNOWLEDGE 1D/3D:
MECHANICAL 1D/3D:
TECHNICAL 1D/3D: Security 4D, Self Repair 4D
MOVE: 11
HEIGHT: 1.6 meters
EQUIPMENT:
-Two Auto-Balanced Legs
-Two Arms
-Internal Blaster Rifle (Right Arm): Damage: 5D, Range: 3-30/100/200
B. K5A1 COMDROID 3,X 20,000 Special 62
DEXTERITY 2D/4D: Blaster 8D, Dodge 9D+1, Running 6D
PERCEPTION 1D/3D: Search 4D+2, Sneak 4D+1
STRENGTH 2D/4D: +2D+2 Armor
KNOWLEDGE 1D/3D:
MECHANICAL 1D/3D: Tactics: Grnd Assault 5D
TECHNICAL 1D/3D: Droid Programming 5D, Droid Repair 5D, Security 4D+2
MOVE: 11
HEIGHT: 1.6 meters
EQUIPMENT:
-Two Auto-Balanced Legs
-Two Arms
-Modified Internal Blaster Rifle (Right Arm): Fires two shots with no penalty. Damage: 5D+3, Range: 3-30/100/200
C. ARAKYD MARK X EXECUTIONER GLADIATOR DROID 3,X 35,000 Special 60+
DEXTERITY 2D/4D: Archaic Guns 4D, Blaster 5D, Dodge 5D, Energy Weapons 3D+2, Flamethrower 5D, Melee Combat 7D+1, Missile Weapons 5D+2
PERCEPTION 1D/3D:
STRENGTH 3D/5D: Brawling Combat 7D
KNOWLEDGE 1D/3D: Alien Species: Anatomy 4D, Intimidation 6D
MECHANICAL 1D:
TECHNICAL 1D: Security 5D+2, Self Repair 6D
MOVE: 11
HEIGHT: 2.4 meters
EQUIPMENT:
-Tread locomotion system
-Armor plating (all areas except underside and retractable arms)
-Flechette canister (6D damage spread in a five meter radius, 0-5/10/15, uses Missile Weapons, mounted on retractable arm)
-Neuronic whip (STR+3D, uses Melee Combat, mounted on retractable arm)
-Flame projector (5D damage, 0-3/5/10, uses Flamethrower, mounted on retractable arm)
-Vibro-saw blades (STR+2D, causes damage each round it is in contact with target, uses Melee Combat, mounted on retractable arm)
-Blaster rifle (5D+2 damage, 0-5/20/50, mounted on retractable arm)
-Missile launcher (6D damage, 0-5/15/30, uses Missile Weapons, mounted on retractable arm)
-Force pike (STR+2D, uses Melee Combat, mounted on retractable arm)
-Sonic cannon (4D+2 damage, 0-2/5/10, uses Energy Weapons, mounted on retractable arm)
-Spiked club (STR+1D, uses Melee Combat, mounted on retractable arm)
-Vibro-axe (STR+2D+1, uses Melee Combat, mounted on retractable arm)
D. LE-V0 LAW ENFORCEMENT DROID 3,F(R) 9000 N/A 64
DEXTERITY 2D/4D: Blaster 5D, Dodge 3D+2
PERCEPTION 1D/3D: Con 2D+2, Command 3D+2, Investigation 4D+2, Persuasion 2D, Search 3D
STRENGTH 2D/4D:
KNOWLEDGE 2D/4D: Alien Species 3D, Bureaucracy 3D, Intimidation 4D, Law Enforcement 6D, Streetwise 4D
MECHANICAL 1D/3D: Repulsorlift Ops 3D
TECHNICAL 1D/3D:
MOVE: 8/12
HEIGHT: 2.4 meters
EQUIPMENT:
-Two auto-balance Legs
-Swivel Torso
-Body Armor: +2D/+2D to all locations
-Blaster Rifle: Damage: 5D (normally set on stun)
NOTE: For complete information on this droid see datasheet four at the end of this section.

4TH DEGREE: ASSASSIN

ITEM LEGAL
CODE
STRD COST DAMAGE WT
There will be some added in the future

5TH DEGREE

ITEM LEGAL
CODE
STRD COST DAMAGE WT
A. B1 WORKER DROID 2 3500 N/A 125+
DEXTERITY 1D/2D:
PERCEPTION 1D/2D:
STRENGTH 3D/6D: Lifting 9D
KNOWLEDGE 1D/2D:
MECHANICAL 1D/2D:
TECHNICAL 1D/2D: Security 4D
MOVE: 7
HEIGHT: 1.7-3.2 meters
EQUIPMENT:
-Two Power Legs and Arms
-Sensors (Set to Human norms)
-High Gravity Suspension System
B. Serv-O-Droid DC5-1 1 4500 N/A 150
DEXTERITY 1D/2D:
PERCEPTION 1D/2D:
STRENGTH 3D/5D: Lifting 10D
KNOWLEDGE 1D/2D:
MECHANICAL 1D/2D:
TECHNICAL 1D/2D: Security 4D
MOVE: 6
HEIGHT: 2.8 meters
EQUIPMENT:
-Four extendable manipulators
-One pair of heavy caterpillar treads
-One pair lifting claws
-Cranial turret with audio/video sensor
-Remote directional transponder
-Armored chassis: +1D
-Laser scanner
Special Abilities:
-Cargo Code Database: A laser scanner identifies each cargo module's identity band (side) and correlates it to where it should be off-loaded. The scanner can also recode an identity band for new cargoes.
C. Serv-O-Droid BLX-8 LABOR 1 3500 N/A 75
DEXTERITY 1D/3D:
PERCEPTION 1D/2D: Search 4D
STRENGTH 3D/5D: Lifting 8D, Stamina 8D+3
KNOWLEDGE 1D/3D:
MECHANICAL 1D/3D: Communications 4D+3, Ground Vehicle Ops 5D, Hover Vehicle Ops 5D, Repulsorlift Ops 5D, Sensors 6D
TECHNICAL 1D/3D: Capitol Ship Repair 6D, Demolition: Heavy Construction Site Clearing 8D+2, Droid Programming 4D, Droid Repair 5D, Ground Vehicle Repair 3D+2, Hover Vehicle Repair 4D, Repulsorlift Repair 5D, Security 5D, Space Transport Repair 5D
MOVE: 7
HEIGHT: 1.5-2 meters
EQUIPMENT:
-Two Power Legs and Arms
-Sensors (Set just above Human norms)
-High Gravity Suspension System
D. L2-X3 MAINTENANCE 2,F 3000 Special 70
DEXTERITY 1D/2D: Blaster: Laser Cutter 5D, Melee Combat: Vibro Cutter 7D+1, Melee Combat: Plasma Welder 6D
PERCEPTION 1D/2D:
STRENGTH 4D/6D: +0D-+2D Armor (Depends on job), Lifting 5D
KNOWLEDGE 1D/2D:
MECHANICAL 1D/2D:
TECHNICAL 2D/4D: Capitol Ship Repair 5D, Space Transport Repair 5D, Starfighter Repair 5D, (Variable) Repair 5D
MOVE: 10
HEIGHT: 1-2 meters
EQUIPMENT:
-Laser Cutters (5D Damage if used as a weapon, Range 2-4/6/10)
-Plasma Welder (6D Damage if used as a weapon, Range 0-1/2/4)
-2 to 8 Legs or 2 Tracks
-4 to 6 Vibro Cutters: Damage 7D
-Various Sensors
E. SE4 SERVANT 1 2000 N/A 50
DEXTERITY 1D/2D:
PERCEPTION 2D/3D: Bargain 3D
STRENGTH 1D/3D: Lifting 3D
KNOWLEDGE 1D/2D: Culture 3D, Culinary Arts 4D, Home Economics 4D, Languages 3D
MECHANICAL 1D/2D: Communications 3D, Repulsorlift Ops 3D
TECHNICAL 1D/2D: Cooking Tool Repair 4D, First-Aid 3D
MOVE: 8
HEIGHT: 1.6 meters
EQUIPMENT:
-Various Cooking and Serving Tools
F. CYBOT GALACTICA SARTORIFEX ROBO-VALET 2 5600 N/A 50
DEXTERITY 1D/2D:
PERCEPTION 1D/3D: Fashion Trends 4D
STRENGTH 1D/3D:
KNOWLEDGE 2D/4D: Alien Species: Native Garbs and Fashions 6D, Culture 3D, Culture: Fashion 7D
MECHANICAL 1D/2D: Communications 3D, Repulsorlift Ops 3D
TECHNICAL 1D/2D:
MOVE: 3
HEIGHT: 1.5 meters
EQUIPMENT:
-Internal Vibrosound dry cleaning device
-Internal steam press
-Rethreading/Reweaving micro manipulators
-Photoreceptors (Human range)
-Galactic fashion database
G. CYBOT GALACTICA MixRMastR ROBO-BARTENDER 2 1000 N/A 50
DEXTERITY 1D/2D:
PERCEPTION 1D/2D:
KNOWLEDGE 2D/4D: Alien Species: Favorite Drinks 6D, Drink Mixology 7D
STRENGTH 1D/3D:
MECHANICAL 1D/2D: Communications 3D, Repulsorlift Ops 3D
TECHNICAL 1D/2D:
MOVE: 12
HEIGHT: .5 meters
EQUIPMENT:
-Chemical/liquor drum siphons
-Photoreceptor/audio receiver (Human range)
-Two fine manipulator arms
-Retractable drink/credit tray
-Repulsorlift Unit (optional)
H. CSA CD-2 HARVESTER 2 45,000 N/A 500+
DEXTERITY 1D:
PERCEPTION 2D:
KNOWLEDGE 1D:
STRENGTH 4D:
MECHANICAL 1D: Harvesting Machinery Ops 3D
TECHNICAL 1D:
MOVE: 14; 40 kmh
HEIGHT: 15 meters tall
SCALE: Speeder
EQUIPMENT:
-Remote interface control mechanism
-Tractor Treads
-Grain Observation Optical Suite
-Harvester Blades (7D Speeder Scale damage)
I. POWER 1 1000 N/A 60
DEXTERITY 1D/2D:
PERCEPTION 1D/2D:
KNOWLEDGE 1D/2D:
STRENGTH 1D/2D:
MECHANICAL 2D/3D:
TECHNICAL 2D/3D:
MOVE: 6
HEIGHT: 1.4 meters
EQUIPMENT:
-Power Supply
-Two Retractable Legs
-Three External Power Hookups
-Sensors (Set to Human norm)
J. KL9 FACTORY 2 1000 N/A 55
DEXTERITY 1D/2D:
PERCEPTION 1D/2D:
KNOWLEDGE 1D/2D:
STRENGTH 3D/5D:
MECHANICAL 2D/4D: Build (Variable) 8D
TECHNICAL 1D/2D: (Variable) Repair 6D
MOVE: 8
HEIGHT: 1.4-2.5 meters
EQUIPMENT:
-All equipment is variable according to the purpose for which it was created.
K. INDUSTRIAL AUTO. DECON III 2 1200 N/A 75
DEXTERITY 1D/2D:
PERCEPTION 1D/2D: Search 3D, Search: Contaminants 5D
KNOWLEDGE 1D/3D: Decontamination Processes 3D
STRENGTH 1D/3D: Lifting 2D+1
MECHANICAL 1D+1/3D+1:
TECHNICAL 1D/3D:
MOVE: 6
HEIGHT: 1.3 meters
EQUIPMENT:
-Internal Four-Stage Decontamination Processor. Can process three kg per hour; Diff. depends on level of contamination.
-Heavy Scooper (+1D to Lifting)
-Sensors (Visual, IF, Analyzation)
-Treads (2)
L. MSE-6 GENERAL PURPOSE 2 1000 N/A 5+
DEXTERITY 1D/3D:
PERCEPTION 1D/2D:
KNOWLEDGE 1D/2D:
STRENGTH 1D/3D: Lifting 2D
MECHANICAL 1D/2D:
TECHNICAL 1D/2D:
MOVE: 5
HEIGHT: .3 meters
EQUIPMENT:
-Electro-Photoreceptor
-Auditory Sensor
-Holocam
-Treads (2)
-Retractable Heavy Manipulator: +2D to Lifting
-Retractable Fine Manipulator: +1D to Lifting
-Comes with two of the following skills: Bureaucracy 3D, Sensors 3D, Hide 3D, Search 4D, Armor Repair 3D, Blaster Repair 3D, Capitol Ship Repair 4D, Capitol Ship Weapon Repair 3D, Comp. Prog/Repair 3D, Droid Programming 3D, Droid Repair 3D, Security 3D, Starfighter Repair 3D.
M. CYBOT GALACTICA BIGHAUL ROBO-HAULER 2 700 N/A 95
DEXTERITY 1D:
PERCEPTION 1D:
KNOWLEDGE 1D:
STRENGTH 4D: Lifting 5D
MECHANICAL 1D:
TECHNICAL 1D:
MOVE: 5
HEIGHT: 1.6 meters long
EQUIPMENT:
-Remote Programming Receiver
-One pair of Tractor Treads
-Four Grapple Arms for cargo
-Cargo Bed (two ton capacity)
N. MECHANICAL UNIVERSAL LABOR ELIMINATING DROID,
PACKTACK 41LT-R M.U.L.E. DROID
2 800 N/A 150
DEXTERITY 1D/2D:
PERCEPTION 2D/4D: Search 3D+2
KNOWLEDGE 1D/2D:
STRENGTH 5D/7D: Lifting 7D
MECHANICAL 2D/4D: Repulsorlift Ops 4D+1
TECHNICAL 1D/2D: Droid Programming 4D, Droid Repair 5D
MOVE: 7
HEIGHT: 1.5 meters
EQUIPMENT:
-Heavy Lifting Claw
-Large Storage Bay (2 cu. meters) Protected by +1D Armor
-One Repulsorlift Unit; Maximum altitude of 1 meter. Droid skills may be combined with person doing repairs or operating the droid.
O. CYBOT GALACTICA F1 EXPLORER SCOUT COMPANION DROID 2,F 1200 Special 45
DEXTERITY 2D/4D:
PERCEPTION 1D/3D: Hide 2D, Search 4D, Sneak 3D
KNOWLEDGE 1D/2D: Survival 4D
STRENGTH 1D/3D: Lifting 4D
MECHANICAL 1D/3D: Communications 2D, Sensors 5D
TECHNICAL 1D/3D: Security 2D
MOVE: 10
HEIGHT: 1 meter
EQUIPMENT:
-Four Legs
-Heavy Grasping Arm
-Video, Odor, Hearing and Movement Sensor Array
-Comlink to Ships Computer
P. GO CORP/UTILITECH METROCAB ROBO-HACK LANDSPEEDER 2 15,000 N/A 225
DEXTERITY 1D/2D:
PERCEPTION 1D/2D: Con 5D
KNOWLEDGE 1D/2D: Streetwise: Local Shortcuts 6D
STRENGTH 2D/4D:
MECHANICAL 2D/4D: Repulsorlift Ops: Landspeeder 6D
TECHNICAL 1D/2D:
MOVE: 105; 300 kmh
HEIGHT: 6 meters long
SCALE: Speeder
EQUIPMENT:
-Armor Plating (+4D exterior and droid brain/credit compartment)
-Internal passenger compartment (seats 3)
-Heavy suspension repulsorlift motors
-Credit operation box
-Internal street map/database with uplink to local communication and transportation network
-Vocabulator panel
Q. CYBOT GALACTICA 434-FPC PERSONAL CHEF DROID 2 4000 N/A 50
DEXTERITY 1D/3D:
PERCEPTION 1D/3D:
KNOWLEDGE 1D/3D: Culinary Arts 6D+2, Cultures 3D, Cultures: Galactic Cuisine 5D, Cultures: Food Preparation 5D, Home Economics 4D+2, Languages 2D+1, Value: Foodstuffs 2D+2
MECHANICAL 1D/3D:
TECHNICAL 1D/3D:
MOVE: 6
HEIGHT: 1.4 meters
EQUIPMENT:
-Humanoid body
-Two visual/Auditory sensor recorders - Human range
-Vocabulator speech/sound system
-Various cooking attachments (replaceable; attach to left arm)
-AA-1 Verbobrain
-Translang I Communications module
-Food Preparation Database
-Food Sample Analyzer
NOTE: For complete information on this droid see datasheet five at the end of this section.
R. INDUSTRIAL AUTOMATION TTS-15 EDUCATION AND TUTORIAL DROID 2 500 (lease fee) N/A 50
DEXTERITY 1D/3D:
PERCEPTION 1D/3D:
KNOWLEDGE 2D/4D: Alien Species 4D+1, Cultures 4D+1, Economics 4D+2, Languages 4D+2, Planetary Systems 4D+1, Scholar: Applied Educational Theory 5D+2, Scholar: Galactic History 4D, Scholar: (various) 3D+2
STRENGTH 1D/3D:
MECHANICAL 1D/3D:
TECHNICAL 1D/3D: Computer Program/Repair 2D
MOVE: 7
HEIGHT: 1.5 meters
EQUIPMENT:
-Humanoid body
-Two visual/Auditory sensor recorders - Human range
-Vocabulator speech/sound system
-Various cooking attachments (replaceable; attach to left arm)
-AA-1 Verbobrain
-Translang II Communications module
NOTE: A 1000 IC annual service contract fee includes routine inspection and program upgrades. For complete information on this droid see datasheet six at the end of this section.
S. OPTI-PRIME XA-540 PERSONAL SECRETARY DROID 2 2500 N/A 51
DEXTERITY 1D/3D:
PERCEPTION 1D/3D: Bargain 2D+2
KNOWLEDGE 1D/3D: Bureaucracy 4D, Business 4D
STRENGTH 1D/2D:
MECHANICAL 1D/3D:
TECHNICAL 1D/3D: Computer Program/Repair 3D+2
MOVE: 8
HEIGHT: 1.6 meters
EQUIPMENT:
-Humanoid body
-Two visual/Auditory sensor recorders - Human range
-Vocabulator speech/sound system
-Various cooking attachments (replaceable; attach to left arm)
-AA-1 Verbobrain
-Translang I Communications module
-Business administration policies and procedures database
NOTE: For complete information on this droid see datasheet seven at the end of this section.
T. AccuTronics MK 8001 ATTENDANT DROID 2 3000 N/A 50
DEXTERITY 1D/3D: Running 2D+1
PERCEPTION 1D/3D: Con 5D
KNOWLEDGE 1D/3D: Streetwise: Local Shortcuts 6D
STRENGTH 1D/3D:
MECHANICAL 1D/3D: Repulsorlift Ops: Landspeeder 6D
TECHNICAL 1D/3D:
MOVE: 7
HEIGHT: 6 meters
EQUIPMENT:
-Humanoid body
-Two visual/Auditory sensor recorders - Human range
-Vocabulator speech/sound system
-Various cooking attachments (replaceable; attach to left arm)
-AA-1 Verbobrain
NOTE: For complete information on this droid see datasheet eight at the end of this section.
U. CYBOT GALACTICA M4 MESSAGE DROID 2 2000 N/A 16
DEXTERITY 1D: Dodge 5D
PERCEPTION 1D:
KNOWLEDGE 1D:
STRENGTH 1D:
MECHANICAL 1D:
TECHNICAL 1D:
MOVE: 30
HEIGHT: .3 meters
EQUIPMENT:
-Holographic projector/recorder
-Repulsorlift drive unit with a 4 meter flight ceiling
NOTE: For complete information on this droid see datasheet nine at the end of this section.
V. CYBOT GALACTICA M4 MESSAGE DROID (military version) 3,R 4000 N/A 18
DEXTERITY 2D: Dodge 5D
PERCEPTION 1D:
KNOWLEDGE 1D:
STRENGTH 1D:
MECHANICAL 1D:
TECHNICAL 1D:
MOVE: 30
HEIGHT: .3 meters
EQUIPMENT:
-Holographic projector/recorder
-Repulsorlift drive unit with a 4 meter flight ceiling
-Body armor: +2D/+1D
-Internal sporting blaster: 3D+1 stun damage, range: 2-5/10/20
NOTE: For complete information on this droid see datasheet nine at the end of this section.
W. KALIBAC INDUSTRIES NR-5 MAINTENANCE DROID 2 2200 N/A 40
DEXTERITY 1D/2D: Dodge 1D+2
PERCEPTION 1D/2D:
KNOWLEDGE 1D/2D:
STRENGTH 1D/2D:
MECHANICAL 1D/2D:
TECHNICAL 1D/2D: Computer Program/Repair 4D, Security 2D, Space Transport Repair 3D
MOVE: 3
HEIGHT: .7 meters
EQUIPMENT:
-Visual photoreceptors (Human range, infrared, ultraviolet)
-Kalibac Mechro-II brain
-Wide-band radio receptor
-Retractable heavy grasping arm (+1D to Lifting)
-Retractable fine manipulating arm
-Two treaded legs
NOTE: For complete information on this droid see datasheet ten at the end of this section.
X. VERIL LINE SYSTEMS V5-T TRANSPORT DROID 2,F 2500/4500 N/A 155
DEXTERITY 1D/3D:
PERCEPTION 1D/3D:
KNOWLEDGE 1D/2D:
STRENGTH 3D/5D:
MECHANICAL 1D/3D:
TECHNICAL 1D/3D:
MOVE: 35 (treaded version), 50 (repulsorlift version)
HEIGHT: 2.2 meters
EQUIPMENT:
-Retractable lifting arm (can lift up to 500 kg with a Lifting skill of 4D)
NOTE: Can carry up to two metric tons. For complete information on this droid see datasheet eleven at the end of this section.

DROID PROGRAMS, ACCESSORIES, ARMOR AND WEAPONS

PROGRAMS

ITEM TYPE LEGAL
CODE
STRD COST KNO/TECH WT
1. DATABASES
A. STRD See Below See Below +1D - +5D N/A
Cost of a database is the base price for SkillWare per 'D'. Specializations of the skills below cost 1/2 the listed price.
KNOWLEDGE AM/LC COST TECHNICAL AM/LC COST
1 Alien Species 2 75 1 Archaic Weapon Repair 2,F 100
2 Bureaucracy 2 100 2 Armor Repair 2,F 175
3 Business 2 75 3 Blaster Repair 2,F 150
4 Chemistry 2,F 300 4 Capitol Ship Repair 2 100
5 Cultures 2 200 5 Capitol Ship Weapon Repair 2,F 125
6 History 2 150 6 Computer Program/Repair 2 50
7 Intimidation 2,F 300 7 Demolition 3,R 250
8 Languages 2 75 8 Droid Programming 2 75
9 Law Enforcement 2 250 9 Droid Repair 2 125
10 Planetary Systems 2 75 10 Firearms Repair 2,F 125
11 Scholar 2 150 11 First-Aid 2 150
12 Streetwise 3 350 12 Ground Vehicle Repair A-C 100
13 Survival 2 200 13 Hover Vehicle Repair A-C 125
14 Tactics 2,R 400 14 Melee Weapon Repair A-C,F 100
15 Technology 2 300 15 Missile Weapon Repair A-C,R 200
16 Value 2 175 16 Repulsorlift Repair A-C 150
17 Willpower 3 300 17 Security 2,F 250
18 Space Transport Repair A-C 150
19 Starfighter Repair A-C 150
20 Starship Weapon Repair A-C,F 175
21 Walker Repair A-B,F 175

ACCESSORIES

ITEM TYPE LEGAL
CODE
STRD COST DAMAGE (if applicable) WT
1. Industrial Automation R-Series Voice Box Adapter
A. STRD 2 250 N/A 1
For complete information on this item see datasheet one at the end of this section
2. AccuTronics CL-3 Droid Command Link
A. Remote Droid Control 2 850 N/A .4
For complete information on this item see datasheet two at the end of this section
3. Interstellar Droid Monitoring, Inc. MK-11 Droid Diagnostic
A. Droid Diagnostic Tool 2 200 N/A 2
For complete information on this item see datasheet three at the end of this section
4. ULQIB MacroTronics DROID CUSTOMIZATION KIT
A. DROID MODIFICATION TOOL KIT 2 400 N/A 5
For complete information on this item see datasheet four at the end of this section.
5. LOCOMOTION MOVE RATE
A. STRD TYPES (see table below) 2 See below See below Varies
Droid Move Rate cannot exceed 20 (with the exception of installed repulsorpacks).
MOVE WHEELS LEGS TREADS REPULSORLIFT
1 50 100 150 200
2 100 200 300 400
3 150 300 450 600
4 200 400 600 800
5 250 500 750 1000
6 300 600 900 1200
7 350 700 1050 1400
8 400 800 1300 1600
9 500 1000 1500 1900
10 600 1200 1700 2200
11 700 1400 1900 2500
12 800 1600 2100 2800
13 900 1800 2300 3100
14 1000 2000 2500 3400
15 1200 2400 3000 4000
16 1400 2800 3500 4600
17 1600 3200 4000 5200
18 1800 3600 4500 5700
19 2100 4200 5700 6300
20 2400 4800 6500 7000
ITEM TYPE LEGAL
CODE
STRD COST DAMAGE (if applicable) WT
6. SEARCH SENSORS SEARCH INCREASE
A. NORDIAN 1-UP 2 150 1D N/A
B. KAYSON DSS Q2x 2 300 +2D +.2
C. KAYSON DSS Q3x 2 450 +3D +.4
D. NORDIAN DS PLUS 2 600 +4D +.6
All of the above come with one sensor type, i.e.: heat, motion, etc... If any more are added multiply cost by the following: 2 = x2, 3 = x3, 4 = x4, 5 = x5 and 6 = x6. Maximum sensor target types is six.
7. ASTROGATION BUFFERS NAV COORDINATES
A. Cybot Galactica LIFELINE 2,F 1300 1 N/A
B. KAYSON ASTRO BUFF 2L 2,F 2600 2 +.1
C. Nordian Nav Buffer Plus 2,R 5000 3 +.25
8. CARGO WINCHES LIFT CAPACITY
A. UTILITECH AR5G STRD 2 400 80kg 1.5
B. UTILITECH AR5G HEAVY 2 800 120kg, +1D Lifting 2.5
C. NORDIAN ZR15 HVY LIFTER 2 1000 150 kg, +1D Lifting 2.8
D. KELEKIAN 6B HEAVY LIFTER 2 1200 150 kg, +2D Lifting 3
Each of the above come with 75 meters of durasteel cable. The Nordian ZR15 and the Kelekian 6B have reinforced cores to allow them to handle the extra weight.
9. CIRCULAR SAWS DAMAGE
A. Industrial Automaton Type 10E 2 500 4D 2
This is an external version. Skill: Any repair skill or Melee Combat. Range of .3 meters.
B. Industrial Automaton Type 10I 2 700 4D 2.5
This is an internal retractable version. Skill: Any repair skill or Melee Combat. Range of .3 meters.
C. KAYSON DROID SAW 2dl 2,F 900 4D+2 2.8
This is an internal retractable version. Skill: Any repair skill or Melee Combat. Range of .4 meters.
10. CONCEALED VIBROBLADES
A. STRD (basic version) 2,R 500 STR+2D 2
B. STRD (sensor resistant) 3,R 800 STR+2D+2 2.5
C. NORDIAN DVB-2k (s.r.) 3,X 1200 STR+3D 3
Basic version requires an Easy Sensors roll to detect. Sensor resistant requires a Difficult Sensors roll and the sensor proof version requires a Very Difficult Sensors roll to detect.
11. FINE WORK GRASPING ARM
A. STRD (type varies widely) 2 350 N/A 2.4
Skill: Lifting, Range is .5 meters.
12. HEAVY GRASPING ARM LIFTING BONUS
A. STRD (type varies widely) 2 550 +2D 3.5
Skill: Lifting, Range is .5 meters.
13. HOLOCAMS RECORDING RANGE
A. Neuro-Saav TL3 2 2500 20 Meters 1
This system can be upgraded with the following items for 200 IC each:
Macrobinocular Hookup (range increased to 100 meters)
All-Environment (360 degree recording in a 10 meter radius): thermal, motion sensor, and UV (records in night vision mode with thermal/UV hookups; focuses on moving objects with motion sensor option).
B. KAYSON'S R38 HOLOCAM 2 4000 30 Meters 1.5
This system can be upgraded with the following items for 300 IC each:
Macrobinocular Hookup (range increased to 110 meters)
All-Environment (360 degree recording in a 15 meter radius): thermal, motion sensor, and UV (records in night vision mode with thermal/UV hookups; focuses on moving objects with motion sensor option).
14. HOLOPROJECTORS
A. SoroSuub G-series HP unit 2 300 N/A 2.2
Standard on most R-series Astromech droids. Can project a prerecorded hologram up to 1.5 meters away, with an image size ranging from .5 to 10 meters tall.
B. KAYSON DHP R-32c 2 8000 N/A 4
Can project a prerecorded hologram up to 10 meters away, with an image size ranging from .5 to 10 meters tall. Can also project an image in a 360 degree sphere up to 10 meters away.
15. INTERNAL AUTOMAPS
A. SoroSuub Droid GPS Module 2 4000 N/A 1.5
Requires an orbiting satellite, traffic control station or a ships sensors. A scomp-link allows the droid to automatically display this information on a datapad. The link will display the user's location, local weather conditions, other moving objects and navigational hazards. A Moderate Computer Program/Repair roll is required once per hour to maintain the link.
B. KAYSON DMI 1A 2,F 9000 N/A 2.4
Requires an orbiting satellite, traffic control station or a ships sensors. A scomp-link allows the droid to automatically display this information on a datapad or standard computer. The link will display the user's location, local weather conditions, other moving objects (to include height, weight, mass and whether the object is a living organism or machine) and navigational hazards. A Moderate Computer Program/Repair roll is required once every two hours to maintain the link.
16. INTERNAL COMLINKS RANGE
A. FABRITECH VoxLink 2 100 50km 1
Can monitor up to 10 frequencies simultaneously.
B. NORDIAN V6 2 200 60km "
Can monitor up to 10 frequencies simultaneously.
C. ZENTARIAN 12x LINK 2 300 60km 1.1
Can monitor up to 12 frequencies simultaneously.
17. LINE CASTERS DISTANCE
A. JABRIEL VCA 2,F 1100 50 meters 2
Fires a grappling hook with the line. Skill: Blaster: Line Caster. Range: 1-10/20/50. Targeting SkillWare is required.
B. NORDIAN TX-9 DROID CASTER 2,F 1300 60 meters 2.1
Fires a grappling hook with the line. Skill: Blaster: Line Caster. Range: 1-15/30/60. Targeting SkillWare is required.
C. ZENTARIAN D-LINE 2,F 1600 80 meters 2.4
Fires a grappling hook with the line. Skill: Blaster: Line Caster. Range: 1-20/40/80. Targeting SkillWare is required, but included.
All of the above are designed to work in conjunction with a cargo winch, but may still be used without one.
18. WELDING LASER DAMAGE
A. DC HL A-A WL 2 1200 5D+2 1
Skill: Any appropriate repair skill; Blaster: Welding Laser for combat. Range: 3 centimeters. The beam lasts for 20 rounds per power pack. DC HL A-A WL stands for Drever Corporation HL Automata-Assisted Welding Laser.
19. SCOMP-LINKS
A. CYBOT GALACTICA NEXUS 2 800 N/A 1
Allows the droid to search computer networks and adds +1D to Computer Program/Repair.
B. KAYSON S-L 25d 2 900 " "
Allows the droid to search computer networks and adds +1D+1 to Computer Program/Repair.
20. SENSOR-SHIELDED STORAGE COMPARTMENTS
A. UTILITECH DROID STORAGE 3,R 500 N/A 1-5
This is a modified external version of the standard Utilitech droid storage compartment. An Moderate Sensors roll is required to find this compartment.
B. UTILITECH DSC (sensor resistant) 3,X 8000 " 1-3
This is a modified internal version of the standard Utilitech droid storage compartment. A Difficult Sensors roll is required to find this compartment.
21. STORAGE COMPARTMENTS
A. UILITECH DS-E 2 200 " 1-5
This is the external version. 20 cm long x 10 cm x 8 cm deep. Droids 1 meter or taller may have a maximum of two compartments.
B. UTILITECH DS-I 2 1000 " 1-3
This is the internal version. 20 cm long x 10 cm x 8 cm deep. Droids 1 meter or taller may have a maximum of two compartments.
22. PERSONALITY MATRICES
A. SIMPLE 2 150 N/A 2
B. ELEMENTARY 2 300 " "
C. ADVANCED 2 600 " 2.5
D. COMPLEX 2 900 " "
All of the above come in many different preprogrammed personalities.

ARMOR

ITEM TYPE LEGAL
CODE
STRD COST DAMAGE (if applicable) WT
1. CHARACTER SCALE ARMOR PROTECTION
A. STRD 2,F 1000 +1D/+1D 1
B. CYBOT GALACTICA DR-12A 2,R 2000 +2D/+1D 1.5
C. ZENTARIAN DSS 3,R 4000 +2D/+2D 2
D. NORDIAN DPA 3,X 8000 +3D/+2D 3

WEAPONS

ITEM TYPE LEGAL
CODE
STRD COST DAMAGE (if applicable) WT
1. ONBOARD BLASTERS DAMAGE
A. STRD (varies widely) 3,X 1200 (1600) 4D 3
B. NORDIAN K6-R DB 3,X 1300 (1700) 4D+1 "
C. ZENTARIAN D-BLASTER TX-3 3,X 1500 (1900) 4D+2 3.2
D. ZENTARIAN D-BLASTER TX-8 3,X 1700 (2100) 5D "
Skill: Blaster. For the blaster pistol the above come with: Ammo: 100. Range: 3-10/30/120. For the heavy blaster pistol: Ammo: 25. Range: 3-7/25/50. Also, damage for the heavy blaster pistol starts at 5D. Prices listed in () are for sensor resistant weapons. For sensor proofed weapons, multiply base cost by 2. Easy Sensors roll needed to detect the standard version. Very Difficult Sensors roll needed to detect the sensor resistant version, or a Heroic Search or Perception roll.
2. ONBOARD FLAME PROJECTORS
A. STRD (varies widely) 3,X 600 5D (see below) 3
Skill: Missile Weapons. Ammo: 10. Fire Rate: 1/2. Range: 3-4/5/7. Damage is 5D for the first round and 3D for the next five rounds unless extinguished. Additional ammo canisters cost 200.
B. STRD (sensor resistant) 3,X 1000 5D (see below) 3.5
Skill: Missile Weapons. Ammo: 10. Fire Rate: 1/2. Range: 3-4/5/7. Damage is 5D for the first round and 3D for the next five rounds unless extinguished. Additional ammo canisters cost 225.
C. ZENTARIAN DFP X-2 (S.R.) 3,X 1500 5D+2 (see below) 4
Skill: Missile Weapons. Ammo: 12. Fire Rate: 1/2. Range: 3-5/6/8. Damage is 5D+2 for the first round and 3D+2 for the next five rounds unless extinguished. Additional ammo canisters cost 750.
3. ONBOARD GRENADE LAUNCHERS RANGE
A. STRD (varies widely) 3,X 800 5-25/100/250 3
Skill: Missile Weapons. Ammo: 3. Fire Rate: 1/2. Damage is variable based on type of grenade used. A Moderate Sensors roll or a Difficult Search or Perception roll is required to detect this weapon.
B. STRD (sensor resistant) 3,X 1200 5-25/100/250 "
Skill: Missile Weapons. Ammo: 3. Fire Rate: 1/2. Damage is variable based on type of grenade used. A Difficult Sensors roll or a Very Difficult Search or Perception roll is required to detect this weapon.

COMMUNICATIONS, SCRAMBLERS, SENSORS, SURVEILLANCE, TRACKERS, SECURITY AND ANTI-SECURITY

COMMUNICATIONS

ITEM TYPE LEGAL
CODE
STRD COST DAMAGE (if applicable) WT
1. TRAMORA INTERSTELLAR COMMUNICATIONS VDV-100
A. HOLOGRAPHIC COMM UNIT 2 800 N/A 7
For complete information on this item see datasheet fourteen at the end of this section.
2. CIRENIAN COMMUNICATIONS MODEL SW-95
A. LONG RANGE TRANSCEIVER 2 400 " 1.5
Skill: Communications. For complete information on this item see datasheet fifteen at the end of this section.
3. CIVILIAN COMLINKS
A. STRD COMLINK 2 30 " .05
Comlink has a range of 50 km. May scan one set frequency and one SCF (Standard Clear Frequency: used for public communication).
B. C1 COMLINK 2 100 " "
Range is 60 km. Unit may scan one set freq. plus 2 SCF's.
C. C2 COMLINK 2 60 " "
Range is 70 km. Unit may scan 2 set frequencies and 3 SCF's.
D. HC1 COMLINK 2 70 " .07
This is a headset comlink for hands-free operation. Range is 50 km. Unit may scan one set freq. plus 2 SCF's.
4. MILITARY COMLINKS
A. STRD 2,F 70 N/A .05
Comlink has a range of 60 km. May scan 5 set frequencies and 5 SCF's. Comes with a communication scrambler. Adds +10 to difficulty.
B. M1 COMLINK 2,F 100 " "
Range is 60 km. Unit may scan 7 set frequencies and 8 SCF's. Comes with a communication scrambler. Adds +10 to difficulty.
C. M2 COMLINK 2,F 150 " "
Range is 70 km. Unit may scan 12 set frequencies and 8 SCF's. Comes with a communication scrambler. Adds +12 to difficulty.
D. M3 COMLINK 3,R 250 " .15
Range is 80 km. Unit may scan 24 set frequencies and 10 SCF's. Comes with a communication scrambler. Adds +12 to difficulty.
E. HM1 COMLINK 3,R 200 " .06
This is the Stormtrooper standard comlink but in headset form. Range is 70 km. Unit may scan 12 set frequencies and 8 SCF's. Comes with a communication scrambler. Adds +15 to difficulty. This unit includes the Stormtrooper Channel Scanner.
F. HM2 COMLINK 3,R 250 " "
This is the Stormtrooper standard comlink but in headset form. Range is 80 km. Unit may scan 16 set frequencies and 8 SCF's. Comes with a communication scrambler. Adds +15 to difficulty. This unit includes the Stormtrooper Channel Scanner.
G. HM3 COMLINK 3,R 300 " "
This is the Stormtrooper standard comlink but in headset form. Range is 80 km. Unit may scan 24 set frequencies and 8 SCF's. Comes with a communication scrambler. Adds +15 to difficulty. This unit includes the Stormtrooper Channel Scanner.
5. CROZO INDUSTRIAL PRODUCTS At-cyb HUSHER MIKE
A. VOCAL COMM. IMPLANT 2 3000 " .01
Implantation surgery is 4000 IC extra. Cyber Points: .5 For complete information on this item see datasheet four at the end of this section.
6. ARANTHA COMMUNICATIONS OTM-900
A. SUBSPACE RECEIVER 2 550 " 5
Skill: Communications. For complete information on this item see datasheet ten at the end of this section.

SCRAMBLERS

ITEM TYPE LEGAL
CODE
STRD COST DAMAGE (if applicable) WT
1. ULKOP SECURITIES SVC-700 VOICE SCRAMBLER
A. VOICE SCRAMBLER 2 600 N/A .05
For complete information on this item see datasheet seven at the end of this section.
2. VARGE CORP. PS-xqt9s POCKET SCRAMBLER
A. DATA ENCRYPTION DEVICE 2,F(R) 800 " .4
Skills: Security and Communications. For complete information on this item see datasheet eight at the end of this section.

SENSORS

ITEM TYPE LEGAL
CODE
STRD COST DAMAGE (if applicable) WT
1. IMPERIAL HEAT SENSOR TRIP
A. STRD IMPERIAL 3,X ? N/A 1
2. MOVESENSE 43 MOTION TRIP
A. STRD 3,F ? N/A 2
3. PRESSURE PLATE TRIP
A. STRD IMPERIAL 3,R ? N/A 2
4. zZIP PRODUCT CONCEPTS LIMITED TRANSPONDER RING
A. PERSONAL LOCATOR 2 100-500 N/A .01
For complete information on this item see datasheet five at the end of this section.
5. IDELLIAN ARRAYS ILF-5000 LIFEFORM SCANNER
A. LIFEFORM SCANNER 2 3500 N/A 1.5
Skill: Sensors. Ranges: 500/1/1.5 km. For complete information on this item see datasheet six at the end of this section and also Star Wars Adventure Journal #4, pages 260-264.
6. DALABAR Micro-Electronics SDS-632
A. SURVEILLANCE DETECTOR 2 450 N/A .2
Skill: Sensors. For complete information on this item see datasheet nine at the end of this section.
7. ChandrilTech PX-7 HEAT SENSOR
A. HAND-HELD HEAT SENSOR 2 450 N/A 1.5
Skill: Sensors. For complete information on this item see datasheet twelve at the end of this section.
8. VRESHANN ELECTRONICS, Inc. EMS SCANNER
A. EMS SCANNER 2 2500 N/A 1.5
Skill: Sensors. For complete information on this item see datasheet thirteen at the end of this section.

SURVEILLANCE

ITEM TYPE LEGAL
CODE
STRD COST DAMAGE (if applicable) WT
1. KYSTALLIO DETECTION PLUS RMD-20 EYE IN THE SKY
A. REMOTE MONITOR 2 800 N/A 4
Skill: Sensors. For complete information on this item see datasheet two at the end of this section.

TRACKERS

ITEM TYPE LEGAL
CODE
STRD COST DAMAGE (if applicable) WT
1. PERSONAL TRACKING DEVICE RANGE
A. TYPE 1 2 400 1 KM .01
B. TYPE 2 2 500 1.5 KM "
C. TYPE 3 2 1000 2 KM "
D. TYPE 4 3,F 2000 3 KM "
E. TYPE 5 3,F 3000 4 KM "
F. TYPE 6 3,R 4000 5 KM "
2. CULCANIS MicroInstruments TAGGER
A. REMOTE TRACKER 2,F 250 N/A .2
Replacement microdarts come in sets of two and cost 15 IC per set. For complete information on this item see datasheet one at the end of this section.

SECURITY

COMPUTERS

ITEM TYPE LEGAL
CODE
STRD COST DAMAGE (if applicable) WT
1. VEREDICTAS CompuTechnology BITH COMPUTER RETINAL LOCK
A. COMPUTER SECURITY 2 1200 N/A 2
Skill: Computer Program/Repair. For complete information on this item see datasheet one at the end of this section.
2. EALEWON ELECTRONICS DCD-4800 CRYPTOGRAPHIC CODER
A. DATA ENCRYPTOR 2 1200 " 1.5
kill: Computer Program/Repair. For complete information on this item see datasheet two at the end of this section.

PERSONAL

ITEM TYPE LEGAL
CODE
STRD COST DAMAGE (if applicable) WT
1. SYNNT-OVATIONS, Inc. CREDIT CASE SURPRISE
A. PERSONAL DEFENSE ITEM 1 75 N/A 1
For complete information on this item see datasheet three at the end of this section.
2. SIMCRONICS MagnaForce SECURITY SHIELD
A. DEFENSE FIELD 3,F-X 25,000 " 2
Skill: Melee Combat. Custom power cells are 2500 each. For complete information on this item see datasheet four at the end of this section.
3. PALLADIA ELECTRONICS DFB-200
A. PROXIMITY DEFENSE FIELD 2 700 " 1.5
For complete information on this item see datasheet five at the end of this section.
4. GOLAN PERSONAL COMBAT THREAT ANALYZER
A. COMBAT THREAT ANALYZER 2 4500 " 1
Skills: Tactics or Search. For complete information on this item see datasheet six at the end of this section.
5. MerenData CREDIT CHIP BIO-ENCODER
A. BIOLOGICAL ENCODER 2,R(X) 2500 " .05
Skill: First Aid. For complete information on this item see datasheet eight at the end of this section.
6. ARAKYD RLG GUARDIAN DROID SYSTEM (not listed in droid section due to personal security benefit)
A. PROTECTION DROIDS 2,F-X(R) 3000 " 22
Remote unit costs 300. For complete information on this item see datasheet fourteen at the end of this section.

MISCELLANEOUS

ITEM TYPE LEGAL
CODE
STRD COST DAMAGE (if applicable) WT
1. SERVENIDIAN SECURITIES, LIMITED DATA BIO-ENCRYPTOR
A. DATA TRANSFER SYSTEM 2,R 25,000 N/A 1
Skill: Computer Program/Repair. For complete information on this item see datasheet nine at the end of this section
2. LOCRIS SYNDICATES MLC-50
A. SURFACE LOCK 1 150 " .5
Skill: Security. For complete information on this item see datasheet ten at the end of this section.
3. NOVAPLEX MONOFILAMENT SCREEN GUARDS
A. ANTI-INTRUSION DEVICE 2,F-X(R) 450 (1 pair) 6D/9D 1
For complete information on this item see datasheet eleven at the end of this section.
4. PARETAINE SONICS SNS-600
A. SOUND DAMPENING SYSTEM 2 300 N/A 4.5
Skill: Sensors. For complete information on this item see datasheet twelve at the end of this section
5. VERETREX SECURITIES HIDING CUBE SCT-1000
A. SECURITY CONTAINER 2 3000 " 5
For complete information on this item see datasheet thirteen at the end of this section.
6. WEAPON DETECTORS (portable)
A. STRD 3,R 5000 N/A 2
Has a Search of 4D to detect hidden energy weapons or adds +1D+2 to an operator's Search: Weapon Detector (the operator must have at least 2D in this specialization to qualify for the bonus). The difficulty depends on how well someone has camouflaged the weapon: simply putting it in a pack is an Easy difficulty.
B. BlasTech SNIFFER 3,R 5600 " 2.3
Has a Search of 5D to detect hidden energy weapons or adds +2D to an operator's Search: Weapon Detector (the operator must have at least 2D in this specialization to qualify for the bonus). The difficulty depends on how well someone has camouflaged the weapon: simply putting it in a pack is an Easy difficulty.
7. WEAPON DETECTORS (permanent)
A. STRD 3,R 25,000 N/A 70
Has a Search of 5D to detect hidden energy weapons or adds +2D to an operator's Search: Weapon Detector (the operator must have at least 3D in this specialization to qualify for the bonus). The difficulty depends on how well someone has camouflaged the weapon: simply putting it in a pack is an Easy difficulty.
B. BlasTech PERMASNIFF 3,R 30,000 " 85
Has a Search of 6D to detect hidden energy weapons or adds +3D to an operator's Search: Weapon Detector (the operator must have at least 3D in this specialization to qualify for the bonus). The difficulty depends on how well someone has camouflaged the weapon: simply putting it in a pack is an Easy difficulty.
8. BINDERS
A. STRD 2,F 50 N/A .03
These binders have a Strength of 6D and can be removed with a special coded sequence.
B. TaggeCo. BIODEGRADABLE 3,F(R) 75 .1
These binders have a one-way lock that can't be opened except by breaking them (they have a Strength of 6D), 36 hours have expired, or a special solvent is used.
C. LOCRIS SYND. MAGNACUFFS 2,F 75 " .1
These binders have a Strength of 6D+2. Uses fingerprint ID system to open.
D. LOCRIS SYND. MAGNAHARNESS 2,F 200 8D STR 2
Full body version of the Magnacuffs.
9. SNOOPER GOGGLES
A. STRD 2 300 " .5
Add +2D to Search in low light conditions; goggles without photoreducing sensors are susceptible to sudden flashes of light (the wearer can be blinded).
10. PHOTOREDUCING SENSORS
A. STRD 2 100 " .1
Reduces the flash of such things as Flash/Phosphorus Grenades (1/2 the normal penalty) or anything that produces a bright flash of light. Prevents permanent blindness.
11. MAN TRAP
A. UBRIKKIAN R-TechApp 3,F 8000 See Below 4
The person setting the man trap should make a Hide roll to see how well the device is hidden; any potential target making a successful Perception or Search roll will notice the trap. Anyone caught in the trap must make an opposed Strength roll -- the man trap's gravity setting is variable, simulated by allowing the hunter to choose a Strength anywhere between 5D and 15D.
12. ALDALITH MANUFACTURING VERIDICATOR 200
A. RESPONSE ANALYSIS DEVICE 2,R 4000 " .5
Skill: Sensors: Personal Sensors. For complete information on this item see datasheet nineteen at the end of this section.
13. AGRIERD INTERGALACTICS InstaMist GENERATOR
A. TACTICAL MIST GENERATOR 2 15 " 1.5
Mist cartridges cost 10 each. For complete information on this item see datasheet twenty-three at the end of this section.

SPEEDERS

ITEM TYPE LEGAL
CODE
STRD COST DAMAGE (if applicable) WT
1. SECURITY SYSTEMS
A. VEHICLE THEFT DETERRENT 2 650 N/A 3
Skills: Communication and Streetwise. For complete information on this item see datasheet fifteen at the end of this section.
B. STRD 2,F 2000 N/A 10
Locking hatches with silent alarm in pilot area (if it has one) and private quarters (if it has any). Emergency transmission to nearest security station within 50 km. Bec-n-call up to 100 meters.
C. NORDIAN TKT-A6 3,R 4000 See Below 12
Same as "B" above but also activates an audible alarm where break-in occurred. One remote Stun Droid will activate and try to knock intruder out for capture. Will also activate a wrist beeper up to 25 km away. Sight and sound recording devices at each entrance.
D. ZENTARIAN TRN 12a 3,R(X) 8000 See Below 17
Same as "C" above but will also activate a knockout gas (contact and breath) in area of break-in. Remote wrist beeper range increased to 35 km away. Recording devices cover entire vessel. Two remote Stun Droids will activate. Bec-n-call up to 300 meters.

WALKERS

ITEM TYPE LEGAL
CODE
STRD COST DAMAGE (if applicable) WT
1. WALKER SECURITY SYSTEMS
A. Vehicle Theft Deterrent 2 1200 N/A 6
Skills: Communication and Streetwise. For complete information on this item see datasheet fifteen at the end of this section.
B. STRD 2,F 4000 N/A 15
See Speeders: #1B above for a description.
C. NORDIAN WAX-50 3,R 6000 See Below 20
See Speeders: #1C above for a description.
D. ZENTARIAN JL-6 FENT 3,R(X) 9000 See Below 24
See Speeders: #1D above for a description.

SPACE TRANSPORTS AND STARFIGHTERS

ITEM TYPE LEGAL
CODE
STRD COST DAMAGE (if applicable) WT
1. SECURITY SYSTEMS
A. VEHICLE THEFT DETERRENT 2 12,000 N/A 45
Skills: Communications and Streetwise. For complete information on this item see datasheet fifteen at the end of this section.
B. STRD 2,F 10,000 N/A 400
Locking hatches with silent alarm on bridge and in private quarters. Emergency transmission to nearest security station (Maximum of 40,000 km or a low orbit). Bec-n-call up to 200 meters.
C. NORDIAN LA-V13 3,R 12,000 See Below 700
Same as "B" above but also activates an audible alarm where break-in occurred. Two Stun Droids will activate and try to knock intruder out for capture. Will also activate wrist beeper up to 35 km away. Sight and sound recording devices at each entrance.
D. ZENTARIAN GRL 15c 3,R(X) 25,000 See Below 1T
Same as "C" above but will also activate a knockout gas (contact and breath, Difficult Stamina roll; total also used for duration of unconsciousness) in area of break-in. Remote wrist beeper range increased to 45 km. Recording devices cover entire vessel. Three Stun Droids will activate. Bec-n-call up to 400 meters.

CAPITOL SHIPS

ITEM TYPE LEGAL
CODE
STRD COST DAMAGE (if applicable) WT (in tons)
1. CAPITOL SHIP SECURITY SYSTEMS
A. STRD 2,F 200,000 N/A 40
Locking hatches with silent alarm on bridge and in private quarters. Emergency transmission to nearest security station (Maximum of 40,000 km or a low orbit). Bec-n-call up to 200 meters.
B. NORDIAN LA-V13 3,R 400,000 See Below 70
Same as "A" above but also activates an audible alarm where break-in occurred. Three remote Stun Droids will activate and try to knock intruder(s) out for capture. Will also activate wrist beeper up to 35 km away. Sight and sound recording devices at each entrance.
C. ZENTARIAN JKT 38p 3,R(X) 800,000 See Below 100
Same as "B" above but will also activate a knockout gas (contact and breath, Difficult Stamina roll) in area of break-in. Remote wrist beeper range increased to 45 km. Recording devices cover entire vessel. Five remote Stun Droids will activate. Bec-n-call up to 400 meters.

SMALL BUSINESS/LIVING QUARTERS

ITEM TYPE LEGAL
CODE
STRD COST DAMAGE (if applicable) WT
1. SECURITY SYSTEMS
A. STRD 2,F 10,000 N/A N/A
Locking doors with silent alarm in main living space and in private quarters. Bright lights activate in area of break-in. Emergency transmission to nearest security station (maximum range of 3000 km).
B. NORDIAN PSS-12 2,R 20,000 See Below N/A
Same as "A" above but also activates an audible alarm where break-in occurred. One Stun Droid will activate and try to knock intruder out for capture. Will also activate wrist beeper up to 30 km away. Sight and sound recording devices at each entrance.
C. ZENTARIAN SLQ/B-4n 3,R(X) 40,000 See Below "
Same as "B" above but will also activate a knockout gas (contact and breath, Difficult Stamina roll) in area of break-in. Remote wrist beeper range increased to 40 km. Recording devices cover entire complex. Two Stun Droids will activate.

MEDIUM BUSINESS/LIVING QUARTERS

ITEM TYPE LEGAL
CODE
STRD COST DAMAGE (if applicable) WT
1. MEDIUM BUSINESS/LIVING QUARTERS SECURITY SYSTEMS
A. STRD 2,F 100,000 N/A N/A
Locking doors with silent alarm in main living area and in private quarters. Bright lights activate in area of break-in. Emergency transmission to nearest security station (maximum range of 5000 km).
B. NORDIAN MPSS-Z143 2,R 200,000 See Below "
Same as "A" above but also activates an audible alarm where break-in occurred. Two Stun Droids will activate and try to knock intruder out for capture. Will also activate a wrist beeper with a range of 20 km. Sight and sound recording devices at each entrance.
C. ZENTARIAN HSS-32a 3,R(X) 400,000 See Below "
Same as "B" above but will also activate a knockout gas (contact and breath, Difficult Stamina roll; total rolled also indicates the number of minutes being will be unconscious. Some aliens may be immune to this affect or be out for half the normal time) in area of break-in. Remote wrist beeper range increased to 30 km. Recording devices cover entire complex. Three Stun Droids will activate.

LARGE BUSINESS/LUXURY LIVING QUARTERS

ITEM TYPE LEGAL
CODE
STRD COST DAMAGE (if applicable) WT
1. SECURITY SYSTEMS
A. STRD 2,F 400,000 N/A N/A
Locking doors with silent alarm in main living area and in private quarters. Bright lights activate in area of break-in. Emergency transmission to nearest security station (maximum range of 40,000 km or a low orbit).
A. NORDIAN LUX-50 3,R 600,000 See Below "
Same as "A" above but also activates an audible alarm where break-in occurred. Three Stun Droids will activate and try to knock intruder out for capture. Will also activate a wrist beeper up to 30 km away. Sight and sound recording devices at each entrance.
A. ZENTARIAN PRIME ONE 3,R(X) 1,000,000 See Below "
Same as "B" above but will also activate a knockout gas (contact and breath, Difficult Stamina roll) in area of break-in. Remote wrist beeper range increased to 45 km. Recording devices cover entire complex. Four Stun Droids will activate.

ANTI-SECURITY

COMPUTER

ITEM TYPE LEGAL
CODE
STRD COST DAMAGE (if applicable) WT
1 COMPUTER BREAKERS
A. Veranosh Corp. Code Breaker 3,X 1000 N/A 1
The code breaker adds +2D to Computer Program/Repair to break into any computer system. If the computer system is scrambled or encoded, this system adds only +2 to the skill roll.

MISCELLANEOUS

ITEM TYPE LEGAL
CODE
STRD COST DAMAGE (if applicable) WT
1 Dalesepp Survival Apparatus HPD-100 Heat Pod
A. Heat Generator 2,F 70 N/A 1
Skill: Thrown Weapons. For complete information on this item see datasheet three at the end of this section.


Part One | Part Two | Part Four | Part Five | Part Six