


Item #1Zentarian Adoris VisorType: Armored Visor Scale Character Skill: Sensors Weight: .8kg Cost: 1000 Availability: 2,R Body: 2D+2 Game Notes: Adds +2D to Sensor skill to detect targets in smoke, darkness and any bad weather. Utilizes Infrared, Ultraviolet and Ultrasonic technologies to locate and track targets. May be integrated into any armored helmet at a cost of 15% of the listed price. ![]() |
Item #2Zentarian FCD-14 Full Combat DroidType: Fourth Degree Droid Scale Speeder Cost: 190,000 Availability: 4,X Dexterity 3D: Blaster 9D+2, Dodge 6D+2, Missile Weapons 8D, Running 5D Perception 3D: Search 6D Strength 3D+2: Brawling Combat 5D Knowledge 2D: Alien Species 4D, Intimidation 5D+2 Mechanical 2D: Communications 6D, Sensors 7D Technical 1D: Weight: 420kg Height: 2.4 meters Move: 14 Equipment: -Two Legs -Two Arms: Dual Repeating Blaster Cannons: Damage: 7D, Range: 3-100/200/400 -One internal, retractable missile launcher (back area opens): Damage: 8D, Ammo: 6, Range: 3-200/400/800 -Two visual/auditory sensor recorders: Human range -Infrared Sensors -Ultraviolet Sensors ![]() |
Item #3Draymak X-105 Hover TankCraft: Hover Tank Type: Hover Vehicle Scale: Walker Length: 12.5 meters Skills: Repulsorlift Ops: X-105, Vehicle Blasters, Missile Weapons Crew: 2 Passengers: 0 Cargo Capacity: 20kg Cover: Full Altitude Range: Ground to 50 meters Cost: 95,000 Maneuverability: 2D+2 Move: 300; 550 kmh Body: 6D Shields: 2D Weapons: Twin Heavy Blaster Cannon Scale: Walker Fire Arc: Turret Fire Control: 4D Range: 5-2km/4km/8km Blast Radius: 1-3/6/12 Damage: 8D Two Heavy Repeating Blaster Cannons (fire linked) Scale: Speeder Fire Arc: Front Fire Control: 3D Range: 5-500/1km/2km Blast Radius: 1/3/5 Damage: 7D Description: This tank can pound any vehicle into scap metal in just a couple of hits. It can also take down enemy fortifications with relative ease as it can traverse rough terrain easily and quickly to reach them. Who needs a walker when a tank can do it all? That's what we thought as well when we designed it. The X-105 is the best in its class and then some. ![]() |
Item #4Zentarian Death RifleType: Heavy Blaster Rifle Scale Character/Speeder Skill: Blaster: Death Rifle Weight: 8kg Cost: 15,000 Availability: 4,X Body: 3D+2 Ammo 100/50 Range: 3-50/200/400 or 3-200/400/800 Damage: 7D/6D Game Notes: This weapon can fire in normal mode or death mode for taking out speeders or heavily armored troops. Its range is good in either mode and it is well built. The clip actually has dual capacity so that one setting does not drain the shots of the other. A scope can be added for 1000 additional credits, but it is better utilized when integrated into a HUD system of a helmet as it already has this feature installed. ![]() |
Item #5Draymak HDS-RexType: Long Range Heavy Blaster Pistol Scale Character Skill: Blaster: HDS-Rex Weight: 3kg Cost: 12,500 Availability: 4,X Body: 4D Ammo 75 Range: 3-50/100/200 Damage: 6D+2 Game Notes: Just a high-powered blaster that can take nearly as much damage as it dishes out with extreme range other blasters in its class can't even touch. The scope can be used for those long distance shots requiring precise hits (adds +1D to hit). Be sure to use Tibanna Gas or the number of shots will drop to 25 and the damage will be reduced by -1D. The price, though high, is worth every credit. Nothing more need be said. ![]() |
Item #6Draymak Exotique Space TransportType: Combat Space Transport Scale: Starfighter Length: 25 meters Crew: 2 Crew Skills: Space Transports: Exotique Passengers: 3 Cargo Capacity: 20 metric tons Consumables: 4 months Cost: 3,750,000 Availability: 4,X Hyperdrive Multiplier: x.5 Hyperdrive Backup: x3 Nav Computer: Yes Space: 12 Atmosphere: 1000; 1500 kmh Maneuverability: 4D Hull: 7D Shields: 3D (+3D) Sensors: Passive: 35/1D Scan: 70/2D Search: 150/3D Focus: 5/3D+2 Weapons: Twin Light Tachyon Cannons (Fire Linked) Scale: Starfighter Fire Arc: Front Fire Control: 4D Space Range: 1-5/15/40 Atmosphere Range: 100-500/1.5/4km Damage: 8D Two Heavy Blaster Cannons (fire linked) Scale: Starfighter Fire Arc: Front Fire Control: 3D Space Range: .5-3/15/30 Atmosphere Range: 50-300/1.5/3km Damage: 7D+2 Two Blaster Cannons (fire linked) Scale: Starfighter Fire Arc: Front Fire Control: 3D Space Range: .5-2.5/12/24 Atmosphere Range: 50-250/1.2/2.4km Damage: 6D+1 Description: This space transport provides the best of both worlds in that it can haul cargo and take on nearly any fight and win. All of its systems are designed to take tremendous amounts of punishment and continue to deliver extreme performance. The shield system is one of those areas where Mon Calimari technology has been incorporated to improve reliability and survivability. When one generator has been damaged or destroyed another can be brought online to replace it, thereby maintaining full protection during a critical moment. In addition to the shields all weapons have been given their own power supplies to keep from draining other systems and continue to deliver maximum firepower. Included in this is a backup power supply that can be connected manually or electronically to any one of the three weapons. The obvious downside to all of this is the cost, but think of what is gained with redundant systems! No other ship on the market has all of these features. Certainly no ship has the ability to protect its precious cargo in the same way as the Exotique can. That is why we at Draymak, Inc. have given this ship our highest recommendation for versatility and survivability above every other ship we have produced so far. However, don't take just our word in it. Come take a test flight and learn first-hand what it can do for you. As a bonus offer, a purchase of ten or more Exotique ships earns a 10% discount. Fifty plus earns a 20% discount. ![]() |