






Item #1Nordian Starspeeder 1000Craft:Luxury Travel Craft Type: Passenger Transport Scale: Starfighter Availability: 2,F Length: 17 meters Skill: Space Transports: Starspeeder 1000 Crew: 2 or 2 pilot droids Passengers: 35 Cargo Capacity: 280kg Consumables: 1 Week Cost: 38,000 (new)/26,000 (used) Hyperdrive Multiplier: x2 Hyperdrive Backup: x15 Nav Computer: Uses astromech droid Maneuverability: 1D Space: 6 Atmosphere: 350;900 kmh Hull: 2D Shields: 1D Sensors: Passive: 10/0D Scan: 25/1D Search: 40/2D Focus: 2/3D Weapons: Laser Cannons (fire-linked) Fire Arc: Front Scale: Starfighter Crew: Pilot or Co-pilot Crew Skill: Starship Gunnery Fire Control: 1D Space Range: 1-3/12/25 Atmosphere Range: 100-300/1.2/2.5 km Damage: 2D Description: Star Tours used to use these vessels exclusively for its fleet of luxury transports, until the company went belly up a few years back. They can still be seen on various back-water worlds as basic transports in-system and some private owners that swear by them. Game Notes: This space transport is no longer made, but parts can be found relatively easy as they were constantly in need of repair. Once most of the parts have been replaced the ship works much better and requires less and less regular maintenance. One item of note: the weapons on the ship can be replaced with larger weapons and there is room for an additional power supply to cover the energy requirements.
|
Item #2Nordian Starspeeder 3000 (MkI/MkII)Craft:Luxury Travel Craft Type: Passenger Transport Scale: Starfighter Availability: 2,R Length: 16/19 meters Skill: Space Transports: Starspeeder 3000 Crew: 2 or 2 pilot droids Passengers: 20/40 Cargo Capacity: 600kg/350kg Consumables: 1 week/2 weeks Cost: 120,000 (n)/80,000 (u), 135,000 (n)/95,000 (u) Hyperdrive Multiplier: x2 Hyperdrive Backup: x15/x14 Nav Computer: Uses astromech droid Maneuverability: 1D Space: 7/8 Atmosphere: 350;1000 kmh/370; 1100 kmh Hull: 2D/2D+1 Shields: 1D+1 Sensors: Passive: 10/0D, 12/+1 Scan: 25/1D, 30/1D+1 Search: 40/2D, 50/2D+1 Focus: 2/3D, 3/3D+1 Weapons: Laser Cannons (fire-linked) Fire Arc: Front Scale: Starfighter Crew: Pilot or Co-pilot Crew Skill: Starship Gunnery Fire Control: 1D+1 Space Range: 1-3/12/25 Atmosphere Range: 100-300/1.2/2.5 km Damage: 3D Description: Star Tours used these vessels exclusively for its fleet of luxury transports until the company went belly up a few years back. They can still be seen on various back-water worlds as basic transports in-system and some private owners that swear by them. The MkI carried half the passengers and twice the cargo as the MkII. It was later discovered that most travelers using Star Tours did not need or require the cargo capacity provided. Production on the Starspeeder Mk I ended within a week of the findings and was quickly replaced with what is essentially an upgraded version of the Starspeeder 1000 with all of the 3000s added features. The Mk II has many improvements over the Mk I (listed above after the slash), which increases the cost, but the changes are worth it. Game Notes: This space transport is no longer made, but parts can be found relatively easy as they were constantly in need of repair. Once most of the parts have been replaced the ship works much better and requires less and less regular maintenance. One item of note: the weapons on the ship can be replaced with larger weapons and there is room for an additional power supply to cover the energy requirements. ![]() ![]() ![]()
|
Item #3Industrial Automaton SN-D1 Service DroidType: Service Droid Class: 5th Degree Scale Character Cost: 1600 Availability: 1 Dexterity 2D: Dodge 4D Perception 2D: Strength 1D: Knowledge 3D: Alien Species 4D, Bureaucracy 3D, Culinary Arts 5D, Cultures 3D, Languages 4D, Massage 5D Mechanical 1D: Technical 0D: Weight: 51kg Height: 1.6 meters Move: 10 Equipment: -Two Humanoid Arms -Two Humanoid Legs -Two Human Range Visual Sensors -Feminine Programming -Services Database Description: A new droid to the services arena, the SN-D1 Service Droid adds a certain "softness" to any encounter. Fully equipped to provide massages and great meals, this droid is well worth the cost. As an added bonus Industrial Automaton has incorporated space for addition hardware and software to allow customers the ability to upgrade and customize their service droid. Game Notes: The bonus space for hardware and software equates to the addition of 3 new skills of any type rated up to 15D total. Each skill has a maximum limit of 7D.
|
Item #4Draymak T-X4 Blaster PistolType: Blaster Pistol Skills: Blaster: T-X4 Weight: 2kg Cost: 2000 Availability: 4,X Body: 3D+2 Ammo: 100/50 Range: 3-20/40/80 Damage: 5D/6D Description: No longer in the game, but on top of it, Draymak has out done themselves again with the creation of the T-X4 Blaster Pistol. This dandy weapon can, and does, put out the firepower of a heavy blaster without the penalties or the weight. In fact, this beauty weighs less than light blaster, even beating out some hold-outs. It is well designed and easy to use. Similar to others from the Draymak line, this weapon is easy to clean and repair, breaking into three seperate sections to allow easy access. There is a second energy setting that allows the weapon to cause additional damage at the cost of 50% of the clip capacity. Game Notes: An added security feature keeps the weapon from firing as soon as the release mechanism is touched for longer than two seconds. Pressing the release mechanism again enables it once all peices are in place. A secondary security device keeps the weapon locked when not held by the owner of the weapon. The owner must also be alive and conscious. If the weapon moves away from the owner by more than 10cm it will deactivate as well. There is a special feature that can be added for an additional 2000 credits that causes the weapon to overload and explode in five rounds should anyone else try to use it. The overload automatically stops once released. If the being continues to hold the weapon to the end of the 25 second period, the weapon will explode with a force equal to 3D speeder scale plus 1 pip for every two rounds remaining in the clip. The blast radius is 1-2/3/5. The extra damage feature reduces the clip capacity from 100 to 50, but adds 1D to the damage.
|
Item #5Draymak Z-X9 Heavy Blaster PistolType: Heavy Blaster Pistol Skill: Blaster: Z-X9 Weight: 2.5kg Cost: 4000 Availability: 4,X Body: 3D+2 Ammo: 50/25 Range: 3-25/50/100 Damage: 6D/7D Description: No longer in the game, but on top of it, Draymak has out done themselves again with the creation of the Z-X9 Heavy Blaster Pistol. This dandy weapon can, and does, put out the firepower of a light repeating blaster without the penalties or the weight. In fact, this beauty weighs less than most heavy blaster pistols, even beating out many blaster pistols and sporting blasters. It is well designed and easy to use. Similar to others from the Draymak line, this weapon is easy to clean and repair, breaking into three seperate sections to allow easy access. There is a second energy setting that allows the weapon to cause additional damage at the cost of 50% of the clip capacity. Game Notes: An added security feature keeps the weapon from firing as soon as the release mechanism is touched for longer than two seconds. Pressing the release mechanism again enables it once all peices are in place. A secondary security device keeps the weapon locked when not held by the owner of the weapon. The owner must also be alive and conscious. If the weapon moves away from the owner by more than 10cm it will deactivate as well. There is a special feature that can be added for an additional 3000 credits that causes the weapon to overload and explode in five rounds should anyone else try to use it. The overload automatically stops once released. If the being continues to hold the weapon to the end of the 25 second period, the weapon will explode with a force equal to 3D speeder scale plus 1 pip for every two rounds remaining in the clip. The blast radius is 1-2/3/5. The extra damage feature reduces the clip capacity from 50 to 25, but adds 1D to the damage.
|
Item #6Draymak LK-6 Blaster RifleType: Blaster Rifle Scale: Character or Speeder Skill: Blaster: LK-6 Weight: 3kg Cost: 6500 (clips are 150 each, booster coils are 1000 each) Availability: 4,X Body: 3D+2 Ammo: 25 Range: 3-75/150/300 Damage: 6D or 5D Description: Not unlike other blaster rifles in the Draymak line, this one increases damage by a setting near the trigger. The number of shots remains the same but the scale of it changes to allow the owner to fire on speeders ond other larger vehicles with success. Game Notes: The damage, once switched, changes from Character scale to Speeder scale. The number of shots is not reduced, but is instead funneled through a special chamber in the LK-6 that enhances the amount delivered. This process is very similar to a transformer in many respects. The secondary trigger allows a second shot as a hair-trigger would. This takes practice however, and will force the user to learn the specialized skill of (s)Blaster: LK-6 to fully access this feature.
|
