Zexx
Species Data
Attribute Dice: 15D (+6D for PC)
DEXTERITY: 1D/3D
PERCEPTION: 2D/4D
STRENGTH: 2D/6D
KNOWLEDGE: 1D/3D
MECHANICAL: 2D/4D
TECHNICAL: 1D/3D
Size: 1.9-2.7 meters
Move: 12/15
Homeworld: Prazhi
Description:
Zexx are massive, long-lived humanoids indigenous to Prazhi in the Expansion Region. They are covered in gray scales with
pointed heads that boast long, curved tusks. Zexx are very similar in appearance to Esoomians, and may have been related. Zexx
are violent and possessive, often found acting as pirates or mercenaries for Hutt crimelords.
The Zexx tusks are strong and sharp enough to cut through living tissue and some armor. Their culture attaches much importance
to concepts of ownership and property, and they react violently to "borrowing" objects without permission.
Special Abilities:
Tusks: Zexx's Tusks deal STR+1D Damage when used in Brawling combat.
Story Factors:
Sense of Ownership: Zexx never allow others to borrow any item for any length of time.
They hoard as many possessions as possible, even if the object in question serves absolutely no purpose in their lives.