Tarro
Species Data
Attribute Dice: 12D (+6D for PC)
DEXTERITY: 2D/4D+2
PERCEPTION: 2D/4D
STRENGTH: 2D/4D
KNOWLEDGE: 1D/3D+2
MECHANICAL: 1D/3D+1
TECHNICAL: 1D/3D+1
Size: 1.8 - 2.2 meters
Move: 9/12
Homeworld: Tililix (destroyed)
Description:
The Tarro are muscular humanoids from Tililix, a planet in the Til system deep in the Unknown Regions. Their skin color varies
from light gray to dark green, while their eyes are bright yellow. Tarro hair colors varie with their sex, with males having dark
blue or black hair while females have brown hair, sometimes tinged with red. Their seven-fingered hands have long curved claws,
which they can use along with their sharp teeth in hand-to-hand combat. Many non-Tarro found their strength and natural weapons
to be intimidating. Their faces are distinguished by their large foreheads and flat noses.
Though they have an advanced technological civilization, they have few ties with the rest of the galaxy, with alien freighters
arriving in their system very rarely. This changed around 100 BBY when their sun, Til, suddenly exploded. The cause of this
explosion is still unknown during the Imperial era, though rumor among Tarro and non-Tarro alike blame it on an experimental
superweapon. These rumors differed on whether the Tarro or other, unknown parties were responsible.
Only the Tarro who were off-world at the time survived—and they were less than five hundred in number. These refugees soon
scattered through the Unknown Regions and the Outer Rim. By the time of the Galactic Civil War, their descendants had dwindled in
number to about three hundred and fifty. As a result, little was known of their original culture (though they managed to preserve
the Tarrese language.)
The efforts of Tarro elders to preserve their culture were hampered by the Tarro personality. Tarro were independent by nature
and individualistic in philosophy. Most of them preferred to work alone, quickly losing their patience with others—even fellow
Tarro. Some of them could suppress these tendencies, and work in groups—but even then, they were not shy about expressing their
dissatisfaction when things did not go their way. The largest group of Tarro recorded during the Imperial era was a group of
seven in Somin City on Seltos. Most others lived a solitary life.
It is probably this individualistic outlook which led many Tarro to support the Alliance to Restore the Republic's struggle
against the Galactic Empire. Several Tarro had prominent roles within the Alliance, including the Alliance Intelligence
operatives Kassar Kosciusko and Qatak Qantaras, and Lieutenant Commander Maskakayan. Other Tarro became bounty hunters,
mercenaries, scouts, or criminal enforcers. They tended to live a transient lifestyle, rarely staying long in the heavily
regulated and densely-populated regions of the galaxy. Though the majority of Tarro survivors had little interest in reuniting
their scattered people and going through the bureaucratic procedure of establishing a new Tarro homeworld, a few Tarro searched
the Unknown Regions for lost Tarro colonies.
Special Abilities:
Teeth: STR +2 damage
Claws: STR +1D+2 damage.
Story Factors:
Near-Extinct: The Tarro are nearly extinct, as their homeworld was consumed by their star
approximatle a year ago.
Independence: Tarro are a fiercely independent species and believe almost every situation
can be dealt with by one individual. They see teams, groups, or partnerships as a hassle.