Sludir
Species Data
Attribute Dice: 12D (+6D for PC)
DEXTERITY: 2D/4D+2
PERCEPTION: 2D/4D
STRENGTH: 3D/5D
KNOWLEDGE: 1D/3D+2
MECHANICAL: 1D/3D
TECHNICAL: 1D/3D+2
Size: 1.5-2 meters tall, 1.5-2.5 meters long
Move: 8/10
Homeworld: Sluudren
Description:
Sludir are most often encountered as slaves, both for the Empire and for various criminal elements. The Empire uses Sludir as
heavy work beasts, while the underworld uses Sludir as gladiators, workers and guards. Unlike some other slave species, the
Sludir tend to avoid the Rebellion and join criminal organizations - pirates, crimelords, even slavers. Those professions allow
them to prove themselves through physical prowess. The Rebellion's structure does not allow for promotion by killing off one's
superiors...
Some Sludir, however, join the Alliance to further their goals - often revenge against the Empire or slavers. Some recently
escaped Sludir join simply because the Rebel Alliance offers some shelter and assistance to escaped slaves. And, although the
Sludir have no such concept as the Wookiee life debt, some individuals do feel a sense of loyalty toward others who intervene
on their behalf in combat. Some Sludir have literally fought their way through the ranks of the criminal underworld to assume
high positions. These Sludir have risen to become crimelords, commanders, major domos, or bodyguards.
Special Abilities:
Natural Armor: A Sludir's tough skin adds +1D against physical attacks.