Skoke
Species Data
Attribute Dice: 12D (+6D for PC)
DEXTERITY: 3D/5D
PERCEPTION: 2D/4D+2
STRENGTH: 2D/5D(m), 1D+2/4D+1(f)
KNOWLEDGE: 2D/4D(m), 2D+2/4D+2(f)
MECHANICAL: 1D/3D
TECHNICAL: 1D/3D
Size: 1.85 - 2.75 (m)/1.45 - 2.35 (f) meters
Move: 12/15(m), 11/14(f)
Homeworld: Chalgullac
Description:
Mammals, the Skoke have live births of usually one young, but can sometimes have two. Because this event is extremely rare the
Skoke treat it as a very special event and celebrate the birth for nearly a month.
As the Skoke are naturally dextrous and quick, they can run very fast for long distances.
They have finally begun to settle in cities within the past 50 years and pool their knowledge and wisdom. Because of this the
species has been able to reach the electronic age. And, within another 50 years, should reach the information age. However, since
their discovery by Resistance scouts less than 7 years ago, they have readily accepted new technology and are quickly accelerating
into the space age.
Also due to the Resistance, the entire species is aware fo the Empire and does not like them at all. With some aid from the
Resistance they have begun to prepare for a possible confrontation. Many have joined the Resistance with others leaving their
homeworld to begin exploring the galaxy.
So far, the Empire has not discovered their world.
Special Abilities:
Infrared Vision: Can see in darkness four times a far as a human as long as there is a
small amount of light.
Special Skills:
Runnng: Whenever a Skoke runs they gain +2D over any terrain.
Jumping: As this skill is natural to the Skoke, they gain +2D to all rolls.