Mustafarian
Species Data
Attribute Dice: 12D (+6D for PC)
DEXTERITY: 2D/4D (N), 1D/3D (S)
PERCEPTION: 2D/4D (N), 2D/4D (S)
STRENGTH: 1D/3D (N), 2D+2/4D+2 (S)
KNOWLEDGE: 2D/4D (N), 1D+2/3D+2 (S)
MECHANICAL: 1D+2/3D+2 (N), 2D/4D (S)
TECHNICAL: 2D/4D (N), 1D/3D (S)
Size: 1.8 - 2.3 (N), 1.4 - 1.7 (S) meters
Move: 10/12 (N), 9/11 (S)
Homeworld: Mustafar
Description:
The Mustafarians are the native sentient species of the volcanic planet Mustafar. They are divided into two subspecies: the
taller, thinner northern subspecies, and a smaller, stockier, hardier southern subspecies.
Society and Culture:
Mustafarians have a highly symbolic culture. Their architecture is based on the shape of the kahel cave fungus. There is also a
manhood ritual that requires youth to jump a lavafall on a lava flea without protective clothing.
Notable Mustafarians included Chief Armstrong, Foreman Chivos, Urup Fal'co, and Chief Ulon Glost. At least one Mustafarian became
a bounty hunter; Jabba employed this hunter in an attempt to kill Tyber Zann, but the hunter failed and was killed by Urai Fen.
History:
The Mustafarians evolved from extremophilic arthropods whose natural habitat was the slightly cooler hollows and caves inside
Mustafar's dormant volcanoes. They fashioned armor from Mustafarian lava fleas to protect themselves from the hotter lava flows
on the surface which separated Mustafarian townships such as Fralideja. They also used lava fleas as riding animals. Even without
lava flea armor, Mustafarian skin was tough enough to resist standard blaster bolts. Mustafarians used weapons which fired bolts
of kinetic force instead.
When the Techno Union arrived on Mustafar about three hundred years before the Clone Wars, the Mustafarians signed a trade treaty
with the offworlders. Technology gained through trade allowed the Mustafarians to survive even the harshest conditions on their
homeworld. In return, the Mustafarians worked as lava miners, extracting minerals from lava streams for the Techno Union. Some
Mustafarian miners rode harvesting platforms skimming over the active flows, extracting lava with large, pole-mounted cauldrons.
Mustafarians also worked in industrial complexes which took advantage of their planet's abundant mineral resources and geothermal
energy. Otherwise, Mustafarians were generally unconcerned about offworlder affairs. Their fate under the Galactic Empire after
Darth Vader's massacre of the Separatist Council leaders in 19 BBY is unknown; however they were loyal to the Empire as of 0-6
ABY.
Special Abilities:
Natural Armor: Adds +2 Physical and +2D energy resistance
Heat Resistance: Add +2D to Stamina to resist all types of heat.
Special Skills:
Firearms: As the Mustafarians are mostly immune to energy weapons, they have become hightly
skilled at using kinetic weapons instead. During character creation only, when 1D is added to the Firesrms skill it is increased
by 2D to reflect this ability.