Luxan
Species Data
Attribute Dice: 12D (+6D for PC)
DEXTERITY: 3D/5D
PERCEPTION: 2D/4D
STRENGTH: 3D/5D
KNOWLEDGE: 2D/4D
MECHANICAL: 2D/4D
TECHNICAL: 2D/4D
Size: 1.8 - 2.6 meters
Move: 10/12
Homeworld: Luxan
Description:
The Luxans are a fierce warrior race, whose physical makeup is bent towards survival and victory in combat. Ka D'Argo is a Luxan.
Aside from being exceptionally strong and agile, Luxans possess two hearts, giving them enhanced constitutions. Luxans can
survive in the vacuum of space for at least one-quarter arn (an arn is analogous to an hour). Luxans have protruding brow ridges
that extend around to the sides of the head, plate-covered noses, long chins that come to a point, and approximately eight
tentacles (called "tenkas") that hang down from the back of the head. The tenkas have no muscular function but are sensitive to
pleasure and pain. The scalps of males are bald but have beards that run from beside their noses to above the area where ears
would be. Mustache-like portions of the beard hang down to the chest and are braided. The exposed skin of the chin and head is
often tattooed. Chin tattoos may denote military rank. They have a long and prehensile tongue covered with a toxin that causes
unconsciousness when it stings someone. With practice, Luxans can use their tongues to wrap around objects, and can support a
good amount of weight.
When Luxans are wounded, a quirk of their physiology requires that their blood, which flows black at first, must flow until it
turns translucent. Otherwise the blood will become toxic, and they will die. To bring this about, the wounded area must be
deliberately hit or squeezed to increase the bleeding until the blood runs clear.
Male Luxans may enter a state known as Luxan Hyper-Rage. These rages are marked by extreme violence, especially against other
males, and subsequent memory loss. Luxans can learn to control hyper-rage, however, this is a gradual process, taking many
cycles. It might be compared to the amount of time a modern human spends acquiring an education. One could say that the primary
sign of maturity among Luxans is when they learn to control hyper-rage. Due to the danger an immature Luxan in the midst of
hyper-rage would pose to a spouse or child, they are forbidden to marry young.
One of the Luxans greatest honors is to be asked to attend an Orican (Luxan holy woman) during the Ritual of Passing.
Special Abilities:
Space Survival: A Luxan can survive up to 15 minutes in the hard vacuum of space.
Tongue: Tongue: The Luxan tongue is a vestige of their animal past, and can lash
out like a frog, reaching up to 2 meters, requiring a Brawling roll to hit its target. The tongue is also coated in adaptive
venom, which knocks the target into unconsciousness if they fail to resist its 5D strength. The venom is adaptive to the victim,
never causing more than unconsciousness, and adapting to resistances to poisons and venoms. Jedi's can roll a Very Difficult
Control roll to resist the damage or use Detoxify Poison if they have it. The target will stay unconscious for 10-60 minutes.
The tongue of a Luxan can reach up to 2 meters and is agile and flexible enough to hold objects not weighing more that three
kilograms. This can include small weapons and other similar items.
Toxic Blood: If injured in any way that draws blood a Luxan is required to keep the wound
bleeding until it turns transparent. If they do not do this they will die in less than two rounds. Only a Jedi can save them at
this point.
Hyper-Rage: There is an 80% chance every encounter that a Luxan will go into a hyper-rage
and attack all males in the area first, followed by all females. This chance is reduced by 5% every year spent in training from
age 5 on up. Most adults have control of this, but even mastered they still need to make a Difficult Willpower roll in order to
completely resist. If they fail the roll they add +2D to Dexterity, Strength and Perception and -2D from Knowledge. After they
calm down, usually after 1-2 hours, they will forget it ever happened. They can also lose all memories from the previous two
days if they fail a Moderate Knowgedge roll..
Special Skills:
Stamina: As Luxan have the benefit of two hearts they always add +2D to any Stamina roll.
Story Factors:
Hyper-Rage: In times of extreme stress, and when extremely upset, their fragile grip on their temper can fail, leading them to
enter Hyper-Rage. When in Hyper-Rage a Luxan will black out and may attack friends and family as well as enemies, having no
memory of happened during the hours that they were in Hyper-Rage.
Honor: Luxans are honorable and proud warriors, leaving their families behind if they
should betray or dishonor themselves or their family.