Jenet
Species Data
Attribute Dice: 12D (+6D for PC)
DEXTERITY: 2D/4D
PERCEPTION: 2D/4D
STRENGTH: 2D/4D
KNOWLEDGE: 2D/4D
MECHANICAL: 1D+2/3D+2
TECHNICAL: 1D+1/3D+1
Size: 1.4 - 1.6 meters
Move: 12/15
Homeworld: Garban in the Tau Sakar System
Description:
The Jenet are, by nearly all standards, ugly, wuarrelsome bipeds with pale pink skin and red eyes. A sparse white fuzz covers
their thin bodies, becoming quite thick and matted above their pointer ears, while long still whiskers - which twitch briskly when
the Jenet speak - grow on both sides of thier noses. Their lanky arms end in dectrous, long fingered hands with fully opposable
thumbs.
Possibly because of their highly efficient memories, Jenets seems rather quarrelsome, boring and petty. Trivial matters which are
soon forgotten by most other species remain factors in the personality of the Jenet throughout its lifetime.
Although some non-Jenet species have accused the Jenets of fabricatiing many of the memories that they claim in an effort to
manipulate others, there is no denying the fact that the Jenets have remarkable memories - and that they hold grudges for
improbable lengths of time.
Special Abilities:
Flexibility: Jenets can disjoint their limbs to fit through incredibly small openings.
Climbing: Jenets can adance the climbing skill at half of the normal Character Point cost.
Swimming: Jenets can advance the swimming skill at half of the normal Character Point cost.
Hearing: Jenets' advanced hearing gives them a bonus of +1D for Perception checks involving
hearing.
Astrogation: Because Jenets can memorize coordinates and formulas, a Jenet with at least 1D
in astrogation gains +1D to its roll.
Enhanced Memory: Any Jenet that has at least 1D in any Knowledge skill automatically gains
+1D bonus to the use of that skill because of its memory.
Story Factors:
Survival: Desert: During character creation, Abyssin receive 2D for every 1D placed in this
skill specialization, and until the skill level reaches 6D, advancement is half the normal Character Point cost.