Grypsgar
Species Data
Attribute Dice: 15D (+6D for PC)
DEXTERITY: 3D+2/5D+2
PERCEPTION: 3D/5D
STRENGTH: 3D+1/5D+1
KNOWLEDGE: 2D/4D
MECHANICAL: 2D/4D
TECHNICAL: 2D/4D
Size: 2.1 - 3.2 meters (includes top of wings)
Move: 11/13 (walking), 16/20 (flying)
Homeworld: Grypsus
Description:
Despite the aggressive appearance of the Grypsdar, they are actually a very peaceful species. They hunt for their food among the
unintelligent species of their homeworld often, but are actually omnivors, growing crops and eating other natural foods found
throughout the large forests of their planet.
They prefer to live in trees, but are just as happy in caves and other dwellings up high above the ground. In fact, if they can
avoid it, they refuse to live on the ground. If ever on a planet without caves or trees, they will sleep on rooftops or on hover
beds.
As a species they are very strong and agile as well as exceptionally intelligent. They enjoy tinkering with technology even though
they do not use very much of it.
Special Abilities:
Ultraviolet Vision: Grypsgar can see in the ultraviolet spectrum.
Ultrasound Vision: Grypsgar can use ultrasound to locate objects and see in complete
darkness.
Special Skills:
Tactics: Aerial This special skill is taught to all members of the species as soon as
they can fly. Add +1D to every roll when engaged in aerial combat.