Duros
Species Data
Attribute Dice: 12D (+6D for PC)
DEXTERITY: 2D/4D
PERCEPTION: 1D/3D
STRENGTH: 1D/3D
KNOWLEDGE: 2D/4D
MECHANICAL: 2D+2/4D+2
TECHNICAL: 2D/4D
Size: 1.5 - 1.8 meters
Move: 8/10
Homeworld: Duro
Description:
Today Duros can be found piloting everything from small frieghters to giant cargo carriers, as well as serving other shipboard
functions on private ships throughout the galaxy.
While Duro is still, officially, loyal to the Empire, Imperial advisors have recently expressed concerns regarding the possiblity
that the system, with its extensive starship construction capabilities, might prove to be a target of the traitorous Rebel
Alliance. To prevent this occurrence, the empire has set up observation posts in orbit around the planet and has stationed troops
on several of the larger space docks, in an effort to protect the Duros from those enemies of the Empire that are seeking able
bodied pilots and ships. Also, in order to lessen the desireability of their transports, the Empire has "suggested" that the Duros
no longer install weaponry of their hyperspace capable craft.
Special Abilities:
Starship Intuition: Duros are, by their nature, extremely skilled starship pilots and
navigators. When a Duros character is generated, 1D (no more) may be placed in the following skills, for which the character
receives 2D of ability: Archaic Starship Piloting, Astrogation, Capital Ship Gunnery, Capital Ship Shields, Sensors, Space
Transports, Starfighter Piloting, Starship Gunnery, and Starship Shields. This bonus also applies to any specialization. If the
character wishes to have more than 2D in the skill listed, then the skill costs are normal from there on.