Baragwin
Species data
Attribute Dice: 12D (+6D for PC)
DEXTERITY: 1D+1/3D+2
PERCEPTION: 1D/2D+1
STRENGTH: 1D/3D+2
KNOWLEDGE: 2D/3D+1
MECHANICAL: 2D/4D
TECHNICAL: 2D/3D
Move: 7/9
Size: 1.8 - 2.4 meters tall
Homeworld: Unknown
Source: Galaxy Guide #12: Aliens: Enemies and Allies p.17-19
Description:
Baragwins can be found just about anywhere doing just about any job. They pilot starships, serve as mercenaries, teach and
practice medicine, among other things. However, these aliens are still rare since the known Baragwin population is very small,
numbering only in the millions. Baragwins tend to be sympathetic to the Empire since Imperial backed corporations pay well for
their services and always seem to have work despite the common Imperial policy of giving Humans preferential treatment. Some
Baragwins have loyalties to the Rebellion and a few have risen to important positions in the Alliance.
Special Abilities:
Weapons Knowledge: Because of their great technical aptitude, Baragwin get an extra 1D at the time of character creation
only which must be placed in blaster repair, capital starship weapon repair, firearms repair, melee weapon repair, starship
weapon repair or an equivalent weapon repair skill.
Armor: Baragwins' dense skin provides +1D protection against physical attacks only.
Smell: Baragwin have a remarkable sense of smell and get a +1D to scent-based search and +1D to Perception checks to
determine the moods of others within five meters.