Adnerem
Species Data
Attribute Dice: 12D (+6D for PC)
Attribute Minimums / Maximums:
DEXTERITY: 1D / 3D
PERCEPTION: 1D+2 / 4D+2
STRENGTH: 1D / 3D
KNOWLEDGE: 1D+2 / 4D+2
MECHANICAL: 1D / 3D
TECHNICAL: 1D / 2D
Size: 1.8-2.2 meters
Move: 10/11
Homeworld: Adner
Source: Page 19 of Alien Encounters
Personality:
Individualist, cool, dispassionate.
Language:
Adnerish, Basic.
Description:
Adnerem are a tall, slender, dark-gray species dominant on the planet Adner. The Adnerem's head is triangular with a wide brain
pan and narrowing face. At the top of the head is a fleshy-looking lump, which may apear to humans to be a tumor. It is, in
fact, a firm, hollow, echo chamber which functions as an ear. Adnerem are bald, except for a vestigial strip of hair at the
lower back of the head. Female Adnerem often grow this small patch of hair long and decorate their braids with jewelry.
The Adnerem hand has four digits and is highly flexible, but lacks a true opposable thumb. Adnerem can grow
exceptionally long and sturdy nails, and the wealthy and influential often grow their nails to extraordinary lengths as
a sign of their idleness. Their eyelids are narrow to protect against the overall brightness of Adner's twin suns and
the eyes are lightly colored, usually blue or green.
Story Factors:
Adventurers: Adnerems are usually referred to as: “the alien in the back.” They can be found throughout the galaxy working
behind the scenes at many large scale operations.
Species History:
The Adnerem culture is very different from the galactic norm. They are part of a steris or a group of 5 to 20 other Adnerem.
Every steris has a common goal: accumulate wealth and power for their steris and thwart the plans of other steris in doing so.
However, they do not resort to violence to accomplish this goal. In their eyes, an enemy today might be an ally tomorrow. They
have no class system and believe that a person is only what they make of themselves. This means that they do not understand
concepts of birthright or nobility.
Adnerem are decended from a scavenger/ hunter precursor species. Their distant ancestors were semisocial and banded
together in tribepacks of five to 20. This has carried on to Adnerem today, influencing their modern temperament and
culture. They remain omnivorous and opportunistic.
Outwardy calm and dispassionate, inwardly intense, the Adnerem are deeply devoted to systematic pragmatism. Each Adnerem
increases his position in life by improving his steris(Adner's primary socio-economic family unit; plural steri). While
some individual Adnerem work hard to increase the influence and wealth of their steris, most do so out of self-interest.
The Adnerem have no social classes and judge people for the power of their steris and the position they have earned in
it, not for accidents of birth. Having no cultural concept of rank, they have difficulty dealing with aliens who
consider social position to be an important consideration.
Adnerem are fairly asocial and introverted, and spend a great deal of their private time alone. Social gatherings are
very small, usually in groups of less than five. Adnerem in a group of more than 10 members are almost always silent
(public places are very quiet), but two interacting Adnerem can be as active as 10 aliens, leading to the phrase "Two
Adnerem are a party, four a dinner and six a funeral."
Sometimes a pair of Adnerem form a close friendship, a non-sexual bonding called sterika. The two partners become very
close and come to regard their pairing as an entity. There is no rational explanation for this behavior; it seems to be
a spontaneous event that usually follows a period of individual or communal stress. Only about 10 percent of Adnerem are
sterika, Adnerem do not usually form especially strong emotional attachments to individuals.
Adnerem steri occasionally engage in low-level raid-wars, usually when the goals of powerful steri clash or a coalition
of lesser steri rise to challenge a dominant steris. A raid-war does not aim to annihilate the enemy (who may become a
useful ally or tool in the future), it seeks simply to adjust the dynamic balance between steri. Most raid-wars are
fast and conducted on a small scale.
For the most part, the Adnerem are a stay-at-home species, preferring to excel and compete amongst themselves. Offworld,
they almost always travel with other steris members. Some steri have taken up interstellal trading and run either large
cargo ships or fleets of smaller cargo ships. A few steri have hired themselves out to corporations as management teams
on small to medium-sized projects.
The Adnerem do not trust the whims of the galactic economy and invest in maintaining their planetary self-sufficiency
rather than making their economy dependent on foreign investment and imports. They have funded this course by investing
and entertainment industries, both on-planet and off. Hundreds of thousands of tourists and thrill-seekers flock to the
casinos, theme parks and pleasure houses of Adner, which, after 2,000 years of practice, are very adept at thrilling and
pampering the crowds. These entertainment facilities are run by large steri with Adnerem management and alien employees.